I have to choose between these 2 pins. What I like:
Fast play
Challenging
Ramps
Nice Wizard Mode en Video Mode
SHOOT
I have to choose between these 2 pins. What I like:
Fast play
Challenging
Ramps
Nice Wizard Mode en Video Mode
SHOOT
Quoted from aztarac:I think you are going to find a lot of opinions on these two games. Ultimately you need to decide what you like best and what fits into you idea of a 'fun' game. For me STTNG was a bit of a bore - it left and ToM is still in the game room and gets played alot.
I think STTNG is a bore too. It might help if I was a fan of the series but I would buy ToM over STTNG any day.
Quoted from davewtf:STTNG can be a maintainence nightmare
I agree. When I had mine, something was always breaking, cracking, smoking, or shorting. As soon as I had it running 100%, I dumped it.
Both are outstanding games, so you really can't go wrong, though I'd take STTNG. STTNG has two optional video modes: Shuttle Flight and Poker with Riker. STTNG is more of a maintenance challenge, so if you don't have a lot of experience working on pins, it might plague you with problems. STTNG has three major goals and I usually select which to go for at the beginning of the game, though your skill will determine if you can go for more than one. They are:
- The Final Frontier for completing all the modes
- Warp 9 if you can get the left orbit down pretty good
- Engage the Borg if you can get the right orbit down
TOM is great too and a beautiful game, afterall it's a JPOP, so you wouldn't go wrong with it either.
Both are good games. But sttng meets your requirements better. Sttng has a decent wizard mode. Tom has a single ball wizard mode that's a pretty big disappointment. Both have fast play. Tom is pretty easy. Sttng is very challenging. Based on your requirements, I'd go with sttng.
To be honest, both can be problematic. The trunk and subways on tom are often not working very well. Sttng can be finicky for sure but don't think to get Tom to avoid sttng issues.
Yeah I heard that. Well that leaves my still standing question: Is it possible fo me to learn how to do my own repair?
No it's impossible to learn haha...of course it's possible...everyone has to start at zero...you aren't born knowing what a transistor is or how to rebuild a flipper...
If you own pins, you are going to have to fix them...even new ones...just like a car...
Quoted from Fulkano:I have to choose between these 2 pins. What I like:
Fast playChallengingRampsNice Wizard Mode en Video Mode
SHOOT
Fast Play:
STTNG - Somewhat
TOM - Somewhat
Challenging:
STTNG - Hell Yes
TOM - Not so much
Nice Wizard Mode:
STTNG - Yes
TOM - Big No
Video Mode
STTNG - Yes, multiple
TOM - Yes
STTNG is a better game IMHO. TOM is fun to play on route, but is a little too easy with a poor wizard mode to be a keeper for me.
I have both as well. And most of what everyone has said is spot on. But I am going to have to get rid of one at some point to make room...
So MY criteria is this ( I like both very much)...I have made my ToM into a very good looking pin...and for that one reason I am going to keep ToM. The other pins i own..give me a good balance so...to me, it comes down to the condition of the pin.
Quoted from Bigdaddy1000:I have both and will likely keep both... For fast play and ramps, ToM all the way. ToM isn't deep or difficult but continues to be enjoyable regardless. I play STTNG way less frequently. Do you like CV or TOTAN? They play a lot like ToM.
That is because I beleive they were all designed by the same team.
Quoted from bigdaddy07:If your looking for a pretty game, go with TOM.
STTNG actually is a nice looking game too. The sideart, playfield art, the whole space theme....its almost as good
Quoted from Fulkano:I have to choose between these 2 pins. What I like:
Fast play
Challenging
Ramps
Nice Wizard Mode en Video Mode
SHOOT
STTNG wins in all of those categories and more. No comparison between these two games.
Quoted from John_I:STTNG wins in all of those categories and more. No comparison between these two games.
LOL yep, STTNG hands down. Theatre is a GREAT game and it would fit in nicely in my collection but for me as well NO COMPARISON STTNG is a FAR deeper and a definite keeper for me. But I will say that I love Star Trek the Next Generation TV show and that helps but the game speaks for itself also.
TOM is lacking in rules??? HOW???
8 modes, all diverse, many other things to do such as tiger MB, regular MBs with a 5 second 100M shot, basement shots and mini games and awards, spirit ring magnet shots, combo shots which can get you crap loads of points, have to spell theatre, advance the clock to 12, and after completely modes, 12pm, theatre and main MB, then you can advance to wizard. It is wickedly smooth and fast, maybe the best flow machine out there, WITH good depth.
Not to mention hokus pokus, which is a great and unique ball magna save that is so pivotal in keeping lit all the time, as it only lasts about 7-8 seconds. Skill shot choice is a great idea.
I have never understood how TOM gets no love from some.
As for STTNG, it’s Nerd Trek and therefore it loses this vs by a technicality.
STTNG has one of the longest shots in pinball...and that's about it IMHO. The theme kills it for me and the looks between the two is night and day. TOM is a far better looking machine. TOM is a flow machine and has some great loops / speed. It comes down to what YOU really like the best but I would guess TOM is a more popular game for a reason.
Quoted from Methos:That is because I beleive they were all designed by the same team.
Yep - just trying to provide a reference point.
Both are great games but hands down it's TOM. Best flowing game ever! Chicks love it! Looks great, plays great. Rules are a tad simple compared to today's games but I think the rules are great.
Although the wizard mode is lacking I think it's a real challenge to get to, especially on a super fast and bouncy Playfield. You need to start all 8 magic tricks just to light 1 of the 4 main objectives. I've only got to the wizard mode a few times and only beat it twice.
The magic cube is one of the greatest toys ever made. I know a lot of people think it gets repetitive but to me getting the ball in the hole feels very satisfying.
I remember when this game first came out at my local bowling alley it was always getting a ton of play and spent a lot of money getting my ass kicked by it over and over again.
Star Trek is also great and u can never go wrong with a Steve Richie pin.
I think the only logical thing to do is buy both
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