(Topic ID: 47092)

St:tng owners welcome aboard the uss enterprise

By Pinballgeek

11 years ago


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  • 10,370 posts
  • 554 Pinsiders participating
  • Latest reply 13 hours ago by Beinsi
  • Topic is favorited by 354 Pinsiders

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Topic index (key posts)

7 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #2194 Fix for low 12V voltage and slow cannons. Linked to ColorDMD Install. Posted by mavantix (6 years ago)

Post #2578 Hallmark Romulan Warbird modification Posted by Pin_Guy (5 years ago)

Post #2659 canon gearbox; detail photos of innards Posted by scooter8416 (5 years ago)

Post #4774 Tubing used for ends of flipper return lanes. Posted by Gogojohnnyquack (3 years ago)

Post #8277 Disable Officer's Club from the high scores in attract mode. Posted by ingo333 (1 year ago)

Post #8653 LX-8 ROM Release with link and description. Posted by ingo333 (1 year ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#7817 1 year ago

Hi. New to this club. Finally got my SSTNG Question. The 6 lights in the shield are from GI ? thank you

#7819 1 year ago
Quoted from bobukcat:

Yes, but not the flashers (one per inset) obviously.

Thank you

#7820 1 year ago

Hi. Please can someone post a pic of wiring from J120 and J121. Thank you.

#7822 1 year ago
Quoted from Manny65:

look at the pic in Pin

Thank you.

1 week later
#7837 1 year ago

Hi everyone. I sent my ship to be painted. I think came out good. I don’t remember the brackets and how they’re installed in the playfield. I need some help please. Thank you.

image (resized).jpgimage (resized).jpg
#7850 1 year ago

Hi. Does anyone know the launcher micro switches numbers and where to get them? I having trouble getting the left launcher switch to correct position.

#7855 1 year ago
Quoted from Manny65:

I assume you mean the home and mark micro-switches, these are listed in the manual and parts list as 5647-12693-08 and 5647-12693-58.

Yes home and mark. Thank you!!!

#7857 1 year ago
Quoted from jadziedzic:

The microswitch with the roller actuator is 5647-12693-06; if you can't find one, use Stern 180-5119-02 as a substitute. (FYI, Pinball Life shows 5647-12693-06 as in stock.)

Thank you

4 weeks later
#7965 1 year ago

Hi. I need some help on the “home” switches in both guns. I can’t adjust properly. A pic or a tip is always welcome. Thanks.

#7970 1 year ago
Quoted from bobukcat:

Do the home switches ever register in switch test mode or in

Switches work properly. The cannon stops after the ball poper. Is just adjustment that I need help whit . Or a pic or a short video to see the switch lever position. Thank you

4 weeks later
#8036 1 year ago
Quoted from cejay:

Hi all, on the right return lane where the ball drops down from the wireform I'm occasionally getting the ball wedged between the guide and wireform when it will occasionally have some spin on the ball.

You should try to bend it down a little bit Good luck.

#8066 1 year ago
Quoted from ray-dude:

Curiosity question...when I replaced F115 on my power board (12V regulated for switch matrix, etc), the fuse list on the back box chart called for fast blow 0.75A, but the manual calls for slow blow 0.75A.
When in doubt, I went with fast blow, but is there a consensus on which is the recommended fuse?

Low voltage always should be slow blow.

#8072 1 year ago
Quoted from tonyf1965:

I had a once in a great while intermittent no boot up on my color DMD (Popeye). While looking over their website.
To buy one for a different game.

Good to know. Thanks.

1 week later
#8091 1 year ago
Quoted from ray-dude:

Stack ranked mods

cannon laser.

3 months later
#8493 1 year ago
Quoted from DragonLord:

Can anyone help me with some trouble shooting? In the solenoid tests (T4), The following are not working: 01 L. gun kicker, 02 R. Gun Ki

It looks like solenoid fuse

3 months later
#8893 1 year ago

Hi everyone. Im having a trouble calibrating the guns. Anyone has any good idea for it? Thank you.

#8895 1 year ago
Quoted from Manny65:

What's the actual issue? Are the cannons rotating? Are the home and at mark switches working?

Cannon work well. Calibration is the problem. They stop out of place.

#8899 1 year ago

Thank you all. Will try and report you back. Greatly appreciate!!!

2 months later
#9199 10 months ago
Quoted from centerflank:

I’ve 30 yr originals and they are fine, stop gas lighting

Indeed

1 month later
#9460 8 months ago
Quoted from Richard-NBA-SF2:

My STTNG keeps loading balls into the shooter lane

No fuse. A switch. Go into test switches mode and check there.

2 months later
#9661 5 months ago

Help needed. No power at opto board. Any idea? Thanks.

#9663 5 months ago

Thank you. Yes on flippers. Ball trough no power. Will check them tomorrow. Appreciate the help.

#9665 5 months ago

Whats the fuse number. 107? Ty.

#9667 5 months ago
Quoted from sfspanky:

F116. Where you

Ty. Im Sant in Jersey.

#9669 5 months ago
Quoted from sfspanky:

before the optos stopped working?
Is this Jaime up in WA?

I moved the game. A wire in j118 came out. All done now. THANK YOU!!!

1 week later
#9693 5 months ago

Hi. Can someone post a pic of the switch matrix (i don’t have the book). And also another from switch levels please. Ty.

#9700 5 months ago

Hi. Question. I cant calibrated the 2 guns properly. Is there a video or something to help me? Ty

#9704 5 months ago
Quoted from sfspanky:

What is it doing, or not doing? There are adjustment screws on the ba

I will check screw under cano for proper alignment Are they below slingshot plastic or under playfield? Ty.

#9706 5 months ago
Quoted from sfspanky:

Under the cannon

THANK YOU. I can’t believe jow easy was to adjusted them. Ty

1 month later
#9776 3 months ago
Quoted from marioparty34:

but does this belong in the STTNG thread? lol

Is an incognito post. Lol

#9780 3 months ago
Quoted from bobukcat:

Is there a lost episode where the crew of the Enterprise go back in time and help Bond defeat Blofeld

I a lost episode. Now i feel i known everything about the enterprise.

3 weeks later
#10013 78 days ago
Quoted from transprtr4u:

For me a John Delancie plaque isn't worth 7 to 8 k

More like 7 or 8 bucks. Also that game most likely has never been updated. In any way. Like ROM’s or lightning or new ramp or many more things you can do to this game.

1 week later
#10082 68 days ago
Quoted from math08:

I am replacing the wire loom for my cannons. I purchased from wirebot. The looms look great, however, I d

Hi. You can order the whole store since is cheap. Lol. Canon switch has a diode. First check for continuity. If diode is good no need to replace them ( do you know how to check for continuity?). Good luck.

#10087 67 days ago
Quoted from Tallon:

no, he is asking where the diode on the loom is suppose to be. Pretty sure the Diode goes on the red wire

I tough he was talking about cannon switch.

#10116 61 days ago

Update I just installed LX-8. Game works perfectly no issues at all. I can’t remember who sent it to me. But thanks to him for the update.

1 week later
#10179 48 days ago
Quoted from 2x286ps:

Hello all,
I need to bring that old post back and like to share the drawing that I modified with the information I found. Usin

Question. What’s the difference between doing the tie back or not doing it? Ty

#10185 48 days ago
Quoted from Zitt:

Have you ever had your coil wire "fail" and become dislodged from the coil lug and have to go solder it back in?

No in this game. In others yes. ? Ty

#10186 48 days ago
Quoted from Zitt:

This was an attempt to illustrate the reason why you want to do the tie back mod.
The tie back wire will fall off the coil during normal use... eventually.
IF the

I think I got it now. Ty

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