I have joined the club! This is my first pin, and I'm really enjoying it.
I have a intermittent issue with the flippers, however. If a ball comes in a little hot and I have the right flipper(s) fully extended, the force of the ball impacting the flipper can sometimes force the flipper down a bit while I'm still holding the button in. Since the flipper had some give the ball basically sticks to it as opposed to bouncing off, and while the ball is resting there the flipper sits in a "drooped" state. The amount it droops after impact varies. Sometimes it just dips just a bit and holds there, and sometimes it slowly droops down quite a bit. If I still hold the flipper button in and the flipper is still close to horizontal (thus the ball doesn't move much), sometimes the flipper "re-engages" to normal which auto-hits the ball back up all while I'm just holding down the button.
I thought it might not be a flipper problem since I've had it happen on both left and right before. It almost never happens on the left, but that could be because the ball doesn't come in that fast to an extended flipper on the left nearly as often. Or maybe it's due to the right activating two flippers instead of one? I'm not sure. Or maybe I'm going nuts and it didn't really happen on the left. That is entirely possible.
I'm also not sure if there's an easy way to isolate to a flipper issue, power issue, or other. I could check the power levels when I get home. I believe I saw some previous posts in this or another thread about how to do that. Is it normal to have the lights behind the backglass dim momentarily ever time you activate a flipper, or would that indicate a potential power deficiency?
Outside of these somewhat rare occurrences, the flippers appear to operate at normal strength. I seem to be able to make all the necessary shots from a cradle if hit cleanly. Well, my neutral zone center target only fires some of the time on impact, which makes battle simulation a pain, I'm guessing that'll just be a switch adjustment. I tried to already tweak it once without fully removing it and the activation chance on hit went from ~5% to ~60%. Maybe I just need to pop it out for a proper adjustment.
I did add an LED Color DMD, although the flipper issue didn't appear to act any differently before and after.
If this is a common-ish problem, any insight would be appreciated! I tried to look around but didn't see posts detailing exactly this behavior.