Quoted from MrMikeman:Through the shaker/aux board. You can have the aux board switch on a relay with specific sound calls. I used to have a similar setup on a Road Show that would turn on orange rotating beacons(topper) on certain sound events.
Basically same as programming the shaker in Pinsound Studio Pro.
The media player he uses has the ability to play videos on a switch closure(aux relay clicks on).
This is basically correct. Certainly you have to have a Pinsound System installed, and at least the additional Shaker Motor Controller Board installed. In addition, you have to have a controllable media player (Sprite) which connects to the controller board. Then you have to have a video screen which plays the video (I posted earlier on this page, source is on YouTube). That video is file #000. In addition, other files have been created which are trigger by specific settings selected in Pinsound Studio. I have (6) files which are triggered, #001 through #006. These are brief "borg related" files which are keys to specific callouts. After they play, the video screen returns to file #000 which is the "loop file".
During pinball gameplay, if you were to never reach the Borg Multi-ball Challenge, the "loop media file" would continue to play for an hour, never repeating, video. So it's always new and interesting.
In talking with the designer of the media player, it's going to be possible in the future for the system to "pickup" where the loop file left off.
This is desirable in my case for this application, so all of the playback video topper media eventually gets seen.
Hope this answers your questions