Hi all,
I am chasing a weird problem with the lock popup/drop down. In order to troubleshoot it I need to understand when the post should be raised, what causes it to raise for a playfield perspective and what makes it drop.
I am not asking about the electrical mechanical aspect but the logic.
For instants on the first ball of a new game I have observed the lock bar down if I fire the ball in warp four mode as it’s being fired the drop-down target pops up blocking access to dropping down into the subway.
1) Is that correct logic?
When the ball hits that raised target it bounces back toward the three lanes.
2)Does the drop target drop because the ball impacts it?
3)If it does drop does the machine pop it back up or does it leave it down?
The reason I’m asking for the logic is I am getting times when it’s down, making a chattering or light grinding sound trying to pop up. Sometimes it does pop up and sometimes it doesn’t but I can’t find anything binding the solenoid underneath. I’m going to attempt to make a video of it while I play a game.
At 43 seconds in the video it chatters and partially moves up 3 times in rapid succession. Is this normal? It happens prior to :43 secs but chatters only 1 time in the two occurances prior. Help if you have any input or ideas.