Quoted from bobukcat:My question, and I believe it's been mentioned by others is how achievable would anything be in the video mode if it's completely random? You don't want the mode to run too long after all.
There are a few ways to solve this. Maybe slowing it down by 10% and taking away one or two tunnels might work. I posted about it over in the Soren thread. Here's what I said:
Another alternative could just be to randomize and slow the mode down a bit.
For home play, you could simply award the artifact in addition to the 25 million option when selected. If you know the route, the only reason you play it at home is to go for the additional artifact. By just awarding it anyway, you cut down on the amount of times you have to play it, which would really only be when you want to. It's not as much fun to do it that way though. I'd rather earn it.
Maybe instead of having to take the correct route, you just have to make it through X number of caverns. That way it's really the bombs you're avoiding. However, this option isn't exactly in keeping with the spirit of the game.
Yet another option would be to program several fixed routes that are selectable in the settings. Maybe something a little harder than left left right right etc. like it is now. You could close your eyes and randomly select a route on the settings. That would provide some challenge until you figure out which one it is, then you could randomly change it again.
You could also have several passages (maybe 4) that lead to the end, but the awards are randomized at the end of each route. So going to the end of route A would result in 100M one game and then maybe an artifact next time. For multiplayer games, they would stay the same based on how many times each player has played the mode. If player 1 plays the mode and gets 100m at the end of route A, then player 2 will know 100m is there for their turn. They would still need to know the exit patterns for the other routes though, and even then they only have a 1/3 chance to get the artifact.
Finally, it could be fun to have an option of actually randomizing the video mode itself! Instead of shuttles, you randomly get the hidden Breakout game or Riker's poker.
https://pinside.com/pinball/forum/topic/official-williams-and-bally-software-upgrades/page/11#post-6303806
Also, it would be nice to actually incorporate the Neutral Zone lock light since it's on the playfield but left out of the software. Maybe we should start a wish list as a community and send it to Soren?