So I recently picked up a nice STTNG (my grail game), but I'm having a couple of issues. This is my first DMD game, so it's a learning experience.
1. On game start, the machine kicks multiple balls into play. All of the trough optos are tested and working. If I let one drain and then shoot the other into the subway, there is no response and the game has to wait until the ball search kicks it out from underneath the playfield. Is it possible that the subway optos are causing these malfunctions? I tested multiple emitters under the playfield with a camera and it seems as if they're working.
2. On game start (and even machine startup) the cannons continuously move back and forth and the solenoids fire even after disabling them in the settings menu. They are not working when I run a switch edge test, but I can see through the camera that the LEDs are both emitting.
Is it possible that a board connection is causing all of these issues or are they independent of each other?