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(Topic ID: 73381)

Sttng left cannon does not rotate/test on startup

By Boatshoe

6 years ago

Topic Stats

  • 5 posts
  • 4 Pinsiders participating
  • Latest reply 6 years ago by Boatshoe
  • No one calls this topic a favorite


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#1 6 years ago

I did not want to start another sttng question thread, but I am out of ideas.

When I got the game both cannons rotated on start up, like they should. I broke the small crank arm on the left cannon by physically hitting the cannon accidentally. (It was already broken and glued together by the previous owner)

I replaced the crank arm. In diagnostics, the cannon switches (home/mark) work correctly. When I boot the game the right cannon will rotate, and the left cannon does not rotate. Both cannons work fine in game modes, such as battle simulation and launch a probe.

If I shut down the game when the cannon is pointed at the playfield, it will find home when I start the game later.

All I can think of is the often mentioned wire harness, but the cannon works fine except for this start up test,

Thanks in advance!

#2 6 years ago

If there are no credit dots, no errors when you power on the game, and everything is working, then who cares?

#3 6 years ago

I agree -- mine does the same thing. Right cannon goes every time, left cannon goes like one in ten times on startup, but it works 100% every time during gameplay and tests and there are no credit dots or anything. It also goes home on startup if I power it down in the wrong position, so it's not ever going to cause a fault. I almost wonder if it's by design or a rom bug or something.

#4 6 years ago

Same here....sometimes they both move during test - sometimes one does....they always both work in gameplay. I've had 2 STTNG's ....they both did this.

#5 6 years ago

Ok. I realize it is not a big issue. I just didn't know if something was off that I needed to fix. Thanks for the input! : )

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