So I went down to south florida today to pick up an STTNG at a damn good price. Played a game on it before making the purchase and the only glaringly obvious problem was that when you hit either flipper at any point in gameplay it automatically plays the “shuttle craft leaving” sound and animation on the screen... figured it was something making contact where it shouldn’t and I could figure that out.
After the trip now when you turn it on the game will launch one ball at a time over and over again, sometimes they make their way back out and sometimes they disappear around the back of the playfield and don’t come out. IF I can manage to have all 6 in the drain at once it will let me start a game but the shuttle animation issue persists.
The startup diagnostics say right flipper EOS (found that the ground was missing its leaf spring - easy fix) and soundboard U8 checksum error so I’ll check the connections there.
Could the busted leaf spring be shorting something out causing the animation? It doesn’t only happen with right flipper press, it happens with both...
The ball launching thing? I’ve seen a few threads mentioning to check the diverter and I’ll do that later tonight or tomorrow - what am I looking for? Why would the diverter being bad cause the game to launch balls in the first place? Is it potentially a problem with the launcher that loosened on the drive home? Because it wasn’t doing that at the person’s house when I tested it