(Topic ID: 247611)

sttng, four coils not working during test

By turbo2nr

4 years ago


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  • 24 posts
  • 6 Pinsiders participating
  • Latest reply 4 years ago by zaza
  • Topic is favorited by 1 Pinsider

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#1 4 years ago

sttng has additional 8-driver board that control four coils and some lights.

2 subway diverters, and 2 other coils called, "Drop ?"

None of these Four coils show signs of life during test.

Machine never go to "ready to play" and keeps doing ball search.

We did have a melted coil sleeve in One of the subway diverter coils.

Changed that coil, but something else is wrong.

No mention of what fuse does these four coils in manual! lol ??

Solenoids Coils #37, 38, 39, 40

These coild all get 50V from J107, Pin #1

We do see this pin reads much lower than pin 2 and 3 (also 50V)

This is 50V AC current that powers these coils?

Not sure what to check next?

Have no clue what fuse would be on this 50V circuit.

Why would One of the Three 50V pins not have juice?

.
sttng coils (resized).pngsttng coils (resized).png

#2 4 years ago

LOOK! Nothing listed as a fuse for solenoids #37-40

WTF?

.

sttng fuse (resized).pngsttng fuse (resized).png
#5 4 years ago

ok, we did replace F103 and game refused to boot and made buzzing sound according to employee in another building that was working on it

I had a feeling manual was fucking wrong. Just my luck, again!

Last week, found another error in another widebody manual.

#7 4 years ago

great.

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#10 4 years ago

Not that I know of?

I had a melted coil sleeve and maybe a melted/shorted coil? Thats probably the culprit

#16 4 years ago

Fixed by swapping the 8 driver board from my Road Show. New coil. And new fuse.

Now my two cannons are constantly searching for home. Both cannons just keep spinning for a few cycles, then stop in wrong position. Never had any cannon issues until now.

#17 4 years ago

Both cannons, same thing. No position switches are registering during tests

#18 4 years ago

STTNG not happy with my RoadShow 8-driver board

That did fix my 4 coils, but then switches for cannons not working.
(RoadShow does not use that connector that send power to the cannon switches btw)

Went back to original sttng 8-driver board and then cannons work again! lol BUT I have a transistor and/or diode blown on that board and coil not working.

Ordering a new 8driver board to have on hand.

??

#21 4 years ago
Quoted from zaza:

Even if you buy a new one, you have to copy the jumper settings from ST:tng

Talk to me.....what jumper?

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