My son and I were playing SnS today when the pins stopped going up (retracting when you hit the roll over). I tracked down a blown fuse F21 for Pins 1-10, which I then tracked back to a locked on coil on pin 7 in the back left of the pin setter.
I desoldered the coil and the fuse no longer blows and the game operates as normal, aside from pin 7 of course.
I’m about to purchase a few spares (pun!) of this coil, but wanted to ask here first what would have made it lock on in the first place?