Quoted from purplemunkydishw:They lack some detail? The color ones were nearly completely replaced and re-coded, so they look a million times better, yes.
It was a game based on a video game, partnered with a god damn company that does nothing but make pixel art all day, and the "defeated" animation is a static headshot pic with a blinking X laid on top for christ sakes. They couldn't have made a phone call to Capcom and asked, hey, could you guys give us a couple 4 bit sprite animations to use? It's just lazy.
The Multiball, Extra ball and other pinball specific animations were just recycled from other Premier games.
You get an occasional spinning RYU animation of about 3 frames per second here and there...whoopie!
As far as the playfield art goes, a giant mound of cheesy mashed potatoes and some triangles is not decent. You can't rule out the original derpy Chun-li because someone else fixed it either.
There was a good reason TNT dropped one of these off the roof.
Gottlieb just wanted the license. Nothing more. Kinda like stern and star wars. Oooooo low blow. Lol