(Topic ID: 145005)

Strategy for determining PinGolf target scores for tournament

By mkecasey

8 years ago


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    #2 8 years ago

    Any way to check the audits for an average score? Throw an extra 20% on that and you have at least a baseline to test.

    If you can, set the replay value to the PAR score so the knocker goes off when they get to the score.

    #6 8 years ago
    Quoted from Whysnow:

    Another gemral thing I have learned is to shoot LOWER than you think. Golf is lame and boring when too many people stroke out. Golf is a BLAST when you mix in some aces and birdies. Shoot for fun. Always better to have too manys 1s and 2s than too many 4s. It is REALLY hard to make a good golf round!

    Curious as to how you are ensuring fair recording? Picture taking? official on site at each location? make sure you have something in place for verification. Unfortunate as it may be it is best to eliminate any possible collusion from a bar crawl event like this.

    I agree with this, in that it's a little hard to make things balanced so they are tough but fun. Might want to make this one a little on the easier side and then adjust things for next time. If a game had too many 1's, up the score a little next time. Too many 5's, bring it down.

    There was a pingolf event here a few months ago that was done really well. Scores were spot on, but there was another interesting thing done. Players were paired up by drawing names out of a hat. They shared a score card and could ensure things were proper. Won't rule out anything 100% this way, but the risk goes down quite a bit. Another option is to have players cradle up when they hit the score and wait for the score keeper. If they get it in bonus, or drain before getting a cradle, a ball sitting in the shooter lane is a decent indication that they did it on the previous ball. Again, not 100% safe, but your group might not need to be watched over as closely.

    #18 8 years ago

    Goal based PAR scores can be a bunch of fun. I did one on my Ice Fever where you had to get 3 backbox animation goals. Playing that game for points is "lit spinner all day." Making that a goal machine made everyone do something new to them and was pretty fun.

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