(Topic ID: 258969)

**Stranger Things mod development thread** by MEZELmods


By Tmezel

44 days ago



Topic Stats

  • 66 posts
  • 19 Pinsiders participating
  • Latest reply 1 day ago by HarrieD
  • Topic is favorited by 17 Pinsiders

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There are 66 posts in this topic. You are on page 1 of 2.
#1 44 days ago

We just got the game on Friday and we made our initial list. We think we have some good ones coming!

#2 43 days ago

Here’s the list

Starcourt Mall sign
Arcade sign (spinning)
Castle Byers fort
Hawkins lab building facade (Pro)
Leaving Hawkins sign
Hawkins National Lab sign
Hazmat gear dome cover
Demogorgon bat
Backboard lighting
Plastic protectors
Playfield and shooter lane protector
And several more...

#3 43 days ago

OMG!! I can’t wait! I just ordered my pro model and waiting for it to be shipped. I was hoping stern would have implemented more toys on this one, but I guess we’ll have to go with mods. How do we stay updated with what you guys will be releasing ???

#4 43 days ago
Quoted from Trindawg:

OMG!! I can’t wait! I just ordered my pro model and waiting for it to be shipped. I was hoping stern would have implemented more toys on this one, but I guess we’ll have to go with mods. How do we stay updated with what you guys will be releasing ???

This thread.

#5 43 days ago

What is this?

Hawkins lab building facade (Pro)

#6 43 days ago
Quoted from delt31:

What is this?
Hawkins lab building facade (Pro)

Add some depth to the Hawkins building where the big ramp leads to the monster.

#7 43 days ago

good idea

#8 42 days ago

Brandon started to render the building image, trying to make this thing pop. Good luck buddy!

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#9 40 days ago

The arcade sign under development, lit from the inside, movie accurate.

#10 40 days ago

And some purple convolux!

#11 40 days ago
Quoted from Tmezel:

The arcade sign under development, lit from the inside, movie accurate.

Aah you slowed it down I see. Great work!
I will dedicate some time on making this interactive in some modes. Need to tie it to an insert light or a combination of insert lights (if this is even possible). But first my new machine must arrive and I will play the hell out of it.

#12 40 days ago

Looks a lot better!! Very nice

#13 40 days ago

Oh hell yeah. That sign is perfect!

#14 40 days ago

Yes I like it as well

#15 40 days ago
Quoted from Tmezel:

The arcade sign under development, lit from the inside, movie accurate.

Looks fantastic!

#17 39 days ago

Beginnings of the deprivation tank hood/helmet.

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#18 39 days ago
Quoted from Tmezel:

The arcade sign under development, lit from the inside, movie accurate.

This is sick! Where do I get one?

-=Smith=-

#19 39 days ago
Quoted from Tmezel:

The arcade sign under development, lit from the inside, movie accurate.

well done on the sign mod

#20 38 days ago
Quoted from FlawlessJS:

This is sick! Where do I get one?
-=Smith=-

We have to complete testing. We are using a slip ring technology to light it from the inside. I would say if everything goes well, by the way end of the month.

#21 35 days ago
Quoted from Tmezel:

We have to complete testing. We are using a slip ring technology to light it from the inside. I would say if everything goes well, by the way end of the month.

Very nice!Does it stop spinning in attract mode or is it always on?

#22 33 days ago

D20 shooter rod

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#23 33 days ago

Plastic protectors

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#24 33 days ago

Trough light

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#25 33 days ago

Clear illuminated drop targets

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#26 33 days ago
Quoted from cudabee:

Very nice!Does it stop spinning in attract mode or is it always on?

Still in testing.

#27 33 days ago
Quoted from Tmezel:

D20 shooter rod[quoted image]

I hear that d20 also glows in the dark

#28 33 days ago
Quoted from Jahkub:

I hear that d20 also glows in the dark

Thank you, great work!

#29 33 days ago

Great work guys. Love the arcade sign, the trough lighting, the plastic protectors (are those clear ones?) and the drop target lighting.

#30 33 days ago

When is all this going to be available to purchase ?

#31 33 days ago

Mezel mods does not disappoint!

#32 33 days ago
Quoted from HarrieD:

Great work guys. Love the arcade sign, the trough lighting, the plastic protectors (are those clear ones?) and the drop target lighting.

They are pink

#33 33 days ago
Quoted from Trindawg:

When is all this going to be available to purchase ?

End of week, early next.

#34 33 days ago

Shooter lane protection coming soon or available now?

#36 31 days ago

shooter lane protector in development

#37 30 days ago

Mods from Ulek, more coming...

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#38 27 days ago

Building facade for the Pro taking shape. Will be hand painted and maybe have lights.

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#39 27 days ago

That's looking good Mezel. Looking forward to the end product. Are you doing the sides as well?
And hope its not to pricey for us poor Aussies with the crap exchange rate!

#40 27 days ago
Quoted from Jakusu:

That's looking good Mezel. Looking forward to the end product. Are you doing the sides as well?
And hope its not to pricey for us poor Aussies with the crap exchange rate!

The sides will be done as well.

#41 25 days ago

Demogorgon bat for shooter lane

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#42 25 days ago

Castle Byers prototype development

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#43 25 days ago

Where are you thinking the arcade sign should go?

#44 25 days ago

Stranger things TV from Sparky

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#45 25 days ago
Quoted from chuckwurt:

Where are you thinking the arcade sign should go?

We are working on all the placements now, either right or left in the back.

#46 19 days ago

Telekinesis multi ball van in prototype

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#47 19 days ago

Another shooter rod option from Toyotaboy

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#48 19 days ago

Love it !!!

#49 16 days ago

Any news on the arcade sign

#50 16 days ago
Quoted from Robertstone0407:

Any news on the arcade sign

We have been very successful with the burn-in of the rotating sign with illumination. One more tweak and we should be good. Probably need another week, but it should be worth the wait.

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