(Topic ID: 258046)

Stranger Things Club. Join our Party!

By chuckwurt

4 years ago


Topic Heartbeat

Topic Stats

  • 22,418 posts
  • 981 Pinsiders participating
  • Latest reply 3 hours ago by Ollulanus
  • Topic is favorited by 400 Pinsiders

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Topic poll

“Which game are you getting?”

  • Pro 215 votes
    37%
  • Premium 235 votes
    40%
  • LE 133 votes
    23%

(583 votes)

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Topic index (key posts)

41 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #235 ALERT: Be sure to check PRO Ball Lock Post, it can come loose. Posted by chuckwurt (4 years ago)

Post #712 TECH: PLAYFIELD. Replacement rubber info Posted by fooflighter (4 years ago)

Post #1272 TECH: TOYS. Demogorgon adjustment to make less shot rejects Posted by rs812 (4 years ago)

Post #1273 TECH: PLAYFIELD. Projector focus adjustment instructions Posted by rs812 (4 years ago)

Post #1717 TECH: PLAYFIELD. TK lock and deflector adjustment instructions Posted by chuckwurt (4 years ago)

Post #3533 TECH: BOOTING. Fix for Spike machines that frequently have problems booting Posted by C0untDeM0net (3 years ago)

Post #5955 MOD: Stranger Things action button surround and shooter plate Posted by pinballslave (3 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#760 4 years ago

No problem to kill the demogorgon at my home.

After that, as this pinball go too fast, i have reduced the flipper power but now impossible to kill the demogorgon.

Power flipper increased again and its ok.
But pinball very fast again.

#791 4 years ago

This game is great with 180 power... sincerely, stern is not serious. This pinball is too fast at 255 !! So much airballs... sometimes the ball shoot the glass so strong that im afraid to break it....

I will try to put down the head this week end to keep the power at 180.

Change all the game.

#798 4 years ago
Quoted from jandrea95:

Anyone else finding the right out lane “clunky”. If I hit it just right it goes up and into the pop bumpers , but many times it will rattle around. Hard to explain.

50% of my shoots in the right loop missed... the metal rail under the right ramp is going on the road of the ball... there is no room for the ball... its a QC problem and have called my distributor... its so boring that i have stopped play today.

Dont know how to solve this problem...

2 weeks later
#1365 4 years ago

Hi all !
I have found a simple and invisible solution to hit 100% the demogorgon. It is not a definitive solution but perfect to play normally :

The real problem is the demo go backward. So i have just put a pinball rubber under the demogorgon so it stay forward. And the rubber dont move and stay invisible.

Do that you will be happy ;o)

20200208_160547 (resized).jpg20200208_160547 (resized).jpg
#1391 4 years ago

Alleluya ! I have completely solved my demogorgon issue.

Yesterday i put a flipper rubber behind the demo to keep it forward.

Today i play but after 5 plays i cant anymore shoot in the demo...

So I inspected the mechanism and I noticed a stud under the demogorgon which is right there to prevent the ball from being blocked (it holds the demogorgon in the back). so I removed it (not easy because a screw holds it from below).

Now the demogorgon leans forward. Magnificent ! I throw a ball and it remains blocked because of the petals of the demogorgon. No problem ... I raise the petal by hand (it's soft plastic) after 15 seconds, the petal is raised and hop the ball passes.

I add behind a flipper rubber to keep the ideal position of the demogorgon. And no more issues after 10 plays !

Great pinball otherwise.

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#1410 4 years ago
Quoted from Looprunner:

I'm officially frustrated and I really like this game. My foam fix was short lived. We are now back to hitting it at about 1 in 100 rate. I'm at a 6.7 pitch now. I need a code fix where if you hit it 10 times in 60 seconds you kill it. And a huge bonus if you get it in the hole.

Look my last post and remove the hexa screw under the demogorgon. Keep your foam and you will be able to kill the demo 100%.

#1421 4 years ago
Quoted from billsfanmd:

ok thx. but then he mentioned lifting it for 15 seconds and something else...thx

The hexa screw is only here to avoid that the ball is blocked by the petal (sorry for my english). So when you remove the hexa screw, the ball can be blocked by the petal. So if you have this problem, keep up the petal during 15 second and more with your hand. Dont be afraid to force, its really solid . Release the petal. The petal will be upper and the ball wont be blocked. Do this again if the petal continue to block the ball. At a moment it will be ok.

Sincerely, i have played today and done for the first time 580millions and a real pleasure to kill the demogorgon without issue.

This pinball is really, really good. A must for me like my maiden, my JP and my DP.

#1423 4 years ago

Yes, if its necessary.

#1424 4 years ago

Step 1 : Remove the hexa screw in front of the demo

Step 2 : put a foam or pinball rubber behind the demo to keep it forward

Step 3 : if a ball is blocked with the petal, bend it with force

Step 4 : 100% hits in the mouth

#1431 4 years ago
Quoted from billsfanmd:

If you put a foam or rubber behind the demo what keeps it in place since it move alot on hits?

The hexa screw dont keep in place the demo is attached with a system under it. This hexa screw is not necessary and it is the real issue to hit the demorgon. Trust me.

Try you will be happy. If you are not happy , you can put back the hexa screw.

#1435 4 years ago
Quoted from billsfanmd:

sorry I meant what keeps the rubber in place

Nothing it stays alone and it dont move ;o)

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#1436 4 years ago

That is the reason i have put a flipper rubber. It is really solid. And under the demo, it dont move.

#1437 4 years ago
Quoted from Yfichelle:

That is the reason i have put a flipper rubber. It is really solid. And under the demo, it dont move.

1 week later
#1796 4 years ago

Hi all,

I own a pro and want to know something. Why some people say "LE/premium is the way to go"... sorry but im watching all the videos with the projector and i dont find its beautiful... just meuhhhh... its the same animations that the lcd... and the lcd become unuseful on the LE/premium...

What do you think exactly ? Because i like very much this game... and want to know if i need to think for an upgrade.

Yann

#1975 4 years ago

With the 0.85 update (last code), i have ever a reset of the pinball when i loose the ball (right outlane) during "code morse" mission.

#2023 4 years ago

Just a question... is the shaker coded ? I dont feel the shaker very often...

#2030 4 years ago
Quoted from Pinballer31520:

This is the club thread. There is another thread to dump on Stern. Go there with this

?? You're crazy man... i just ask a question ! I like my STh pinball. I have 4 stern pinball at my home...

Dont be so stupid man...

2 weeks later
#2521 4 years ago

Are you sure we can put the metal apron on the pro ? is its true, i will change my order... Someone has tested ?

1 week later
#2727 4 years ago

Chuck ? Your tournament ended in how many hours ? Im i france and dont know if i have time to play ;o)

#2742 4 years ago

Ouhhh big score for me tonight ! Play not very well but good score ! I have streamed the play and my video is uploading. I will put the link tonight.
I have said "chuckwurt tournament" at the beginning.

Factory settings, totally opened outlanes.

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#2745 4 years ago

Here is the link :

Im waiting for a micro and spotlights ;o)

3 weeks later
#3250 4 years ago
Quoted from chuckwurt:

Anyone else reached final showdown yet? I’ve been 3 times and it would be nice to have the final 3 wizard modes coded in the next update.

I dont play anymore to my stranger... im waiting more code... very disappointed of the last update... i hope that the real code 1.0 wont be available in December....

1 week later
#3432 3 years ago

Flipper power at 230 and no more hits on the glass...

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