(Topic ID: 258046)

Stranger Things Club. Join our Party!

By chuckwurt

4 years ago


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Topic poll

“Which game are you getting?”

  • Pro 215 votes
    37%
  • Premium 235 votes
    40%
  • LE 133 votes
    23%

(583 votes)

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Topic index (key posts)

41 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #235 ALERT: Be sure to check PRO Ball Lock Post, it can come loose. Posted by chuckwurt (4 years ago)

Post #712 TECH: PLAYFIELD. Replacement rubber info Posted by fooflighter (4 years ago)

Post #1272 TECH: TOYS. Demogorgon adjustment to make less shot rejects Posted by rs812 (4 years ago)

Post #1273 TECH: PLAYFIELD. Projector focus adjustment instructions Posted by rs812 (4 years ago)

Post #1717 TECH: PLAYFIELD. TK lock and deflector adjustment instructions Posted by chuckwurt (4 years ago)

Post #3533 TECH: BOOTING. Fix for Spike machines that frequently have problems booting Posted by C0untDeM0net (3 years ago)

Post #5955 MOD: Stranger Things action button surround and shooter plate Posted by pinballslave (3 years ago)


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#808 4 years ago

Joining the club. First thing I did was dialing down the flipper strength to 180. Pitched the bubble to the center. Could never even once nail the demo shot. So I tried going up step by step. No success.
After 1 hour or so of trying and testing I noticed that the ball was always touching the lower part of the demomouth first and then clonking to the upper part. So I figured the flipper wasn't strong enough to get it straight into the hole. Put the flippers to 250 because I was a little fed up and just played the game. And I nailed the demohole 100% every time from a left flipper cradle. 100%!
Even got through the 3rd demo mode and killed the 3 demogorgans succesfully. I'll just leave it at 250. Screw the aiballs, I'm playing like that. And I am not even getting that much airballs. Not enough to get me concerned.
Just want to have fun and I must say that for a game with incomplete code it is a hell of a fun.
Particulary love the music and sound effects on this one A LOT!
I love it and I am happy with this purchase.
ST PRO 012020 (resized).jpgST PRO 012020 (resized).jpg

#825 4 years ago

...and disabeling it would make it impossible to get the super jackpot during telekinesis multiball if you are only left with the left ramp jackpot arrow and the left eject hole jackpot arrow. You have to lock the ball and then while the ball is hold on the left ramp make the left eject hole shot for superjackpot. It works like a hurry up with the second ball trapped on the left ramp.

#859 4 years ago
Quoted from chuckwurt:

No you don’t. Hitting the left ramp before the saucer is for double and triple super jackpots.

After you got 4 regular jackpots only the left ramp and the left eject hole are lit. You then have to lock one ball on the ramp to get a double jackpot and then while the ball is held on the ramp you have some time to shoot for the left eject hole to get a super. That's how it works.
But my point was if you could still do that if you disable the up post so the ball isn't going to be locked for some time any more.

#860 4 years ago

In case of anyone interested I uploaded a video of how mine works with flipper power set to 250 each and centered bubble. Demogorgon shots are at 1:40 and 7:40.

#902 4 years ago
Quoted from chuckwurt:

I think so. It should work like groots mouth being disabled. Shoot the ramp and it will activate the doubler, shoot saucer for double super.
And the left ramp will only lock a ball if you’ve hit the lock targets first. If you haven’t done that, left ramp is simply a regular jackpot like all the other shots. 5 jackpots lights saucer for super jackpot.

Sorry but you are still wrong. The left ramp will light for double after 5 regular jackpots. The left ramp holds the ball if you collect the double. Diring that hold you can collect the super in the left saucer. Display clearly says that.
Nothing to do with the lock targets at all.

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#906 4 years ago

I think we both misunderstood what the other was saying. All good.

#908 4 years ago

No. The lock targets do nothing. I tested by hand when I took the display picture. Only collecting 5 jackpots light the super and left ramp.

#910 4 years ago

Display also clearly says double jackpot if you collect the ramp before saucer.
Collecting the double first also doubles the super in the saucer from 12 to 24 millions.

#912 4 years ago

Correct sir.

#913 4 years ago

Does anyone know what these holes on both ramps are for? Could be very useful for modding.

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1 month later
#2353 4 years ago

Here's my pro with yellow reflective plastic protectors and mirror blades installed......I know very special taste and many may dislike that combination but I actually like it.

ST convolux (resized).jpgST convolux (resized).jpg
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