almost a good point for me with this pin : i've just watched the full serie, and we (with my son) enjoyed a lot ! in fact, i cant understand how we missed it before...
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almost a good point for me with this pin : i've just watched the full serie, and we (with my son) enjoyed a lot ! in fact, i cant understand how we missed it before...
Quoted from PinMonk:Having seen the temperature range of an uncooled Spike2 coil now, I'm actually surprised it's not required for tournaments to have cooling to keep the temps in a stable fade-free range. Without it there's no way to guarantee one player isn't playing at a disadvantage to others from too-hot coils that have started to fade. Paying close attention once I knew what to look for, fade on Stranger Things starts in the 130s, gets very noticible in the 140s, and ridiculous in the 150s.
(and also to reply following coms on that)
well, may be its pushing things too far... but of course you're right
this aspect is for sure another strategic choice in tournaments you have to qualify on score (and not in VS play)
on my OF, last time i had a long running playing time home, i clearly noticed that after a while it was quite impossible to climb the CC ramp from a static flipper shot (needeed a perfect "on the fly" one)... than let the pin cool down, replay, and it was easy again...
code ask (because i'm/we're not usual with Sth) : this afternoon on a location pin (PRO version), my son did get to "send it back", finish it, than all seems dead as nothing happends for seconds, and ... GAME OVER, with enter your initials
is this a know bug ?
he than reached a 2nd time "send it back", decide to not finish it, lose it, and than game goes on normally...
PS : of course code is up-to-date
Quoted from chuckwurt:If you complete send it back, the game kills the flippers, drains, then says player 1 keep shooting, then goes back to single ball play. First I’ve heard of an issue with that.
ok Chuck, perfect
than we get a (new) bug... but i'm not sure Lonnie is reading here
bah !
Quoted from pinballslave:I guess you can report bugs through the Stern website?
yes we can... but i wont, tanx to Ghosbusters, on which i already lose to much time & energy (and learned a lesson : do not buy a STERN pin until code is complete, or only do it if Lyman is the guy... PS : i think we can now add Keith/Nagel)
btw, i dont mind to buy a STh
to add more to the story, i was beta tester on DI for Ted E. & Joe K. and it was a pleasure
i'm actually beta tester for Joe S. on Oktoberfest, and its also a pleasure
...
Quoted from chuckwurt:Yeah KISS and GB were complete and just got reworks way down the road.
i'm often with you, but about GB it was not, and (from "players" POV) it still needs works...
Quoted from Fieldsweeper:Has anyone had their game freeze or lock up and skip after completing can't stop this? If I get it in the mouth it freezes up
Was in the middle of 2nd ball nearing my absolute best score :/
[quoted image]
for what i remember, my son did get something similar (not home pin), but quite sure it was after send it back (should be a know bug/previous code !?)
Quoted from chuckwurt:Yeah that would be wild. Interested to see if they decide to add one. Nothing is confirmed, but I would be surprised if no video mode hits this game. It would be the first time Eddy did not have one.
even more it would be very nice with the theme, dig-dug, & Max
Quoted from NeilMcRae:I had three attempts at downloading AIQ.
running perfect in just 1...
so strange, may be too much connections at the same time
Quoted from RipleYYY:just watched the stream
seems this more a (very) lucky shot than a skill one...
didnt watched the talks pre-game, and than, did i missed talks about a possible VM !?
or its how i feel it, that was "no comment" on that point ?
...
Quoted from chuckwurt:Like the gem shot bank off the tron targets. Very small margin of error.
well, i was getting that shot quite often and it was on a LE, than even harder than a PRO...
confirmation that STERN link is working, just tried to download for testing, all goes quick and full 100%...
well, depends more on the speed connexion, mine is not really "hot", i'm downloading at 30 to 40 megas (because behind CPL)
Quoted from BallyKISS1978:Stranger Things pro with 3000 plays for $4500. Yay or nay?
in fact 3000 plays does mean nothing, simply beacuse 3000 plays from a wizard guy will be much different that 3000 plays from a family with 2 or 3 young childs having very short games...
(if you can) just check the pin, thats the only way to really know
Quoted from BallyKISS1978:It was on route and is 6 and half hours from me is the problem
oups than
Quoted from beelzeboob:That's "oops" in Flemish. He's from Belgium and speaks far better English than I do French, Dutch, or Flemish...so I forgive him just about everything.
yep
just to precise, i'm naturally speaking french, than still Belgium, but the "other" part
and i've lots of pinball friends in the flemish side
and than (didnt react before) the game goes in GAME OVER if we finish the wizard mode !? what a... strange idea on this pin, which is mainly based on scoring
:/
Quoted from chuckwurt:It’s shouldn’t go to game over after the wizard mode. If you complete it, it goes to the snowball dance then you can start going through the game again after that if you have any balls left.
i had bad infos than
good news !
Quoted from brerspidur:Added some lights today. I tried blacklights first, but they just weren't bright enough. May need ro rearrange a few games to avoid the Christmas colors.
[quoted image][quoted image]
with these colors, if you let them f***, for sure you'll get soon a TMNT !!!
Quoted from Break8ers:I just played a game and it was 50% rejects, very frustrating.
played a LE to a friend, and just the same...
in fact all the left flipper backhand shoots are rejected (would have been OK on a PRO)
and you really need a perfect powerfull shoot from the right flipper to get the ball to the magnet
hi guys
i'm actually with a Stranger S PRO for a 1 loan month...
of course i know the pin already, but may be not 100% (lol)
code is the very last 1.07, and noticed a small bug after few games (happends 2 times), than i suppose this was know and already reported here/to STERN !?
and than, in Telekinesis multiball, 2 balls remaining, spell of protection is lit, 1 ball go out to the right outlane, directly followed by the other on the left outlane > spell of protection > game give me back the 2 balls & the multiball is still running...
quite sure its a timing problem, with balls out quite in the same time
Quoted from SonOfaDiddly:ball save? it restarts during TK and also when you get add a ball or use swipe a ball
no ball save of course, and add a ball was collected from time
once i'll remove the glass, will test with hands, should be easy to replicate
Quoted from acidburn:I was just wondering how you start “Bullsh*t”
I’m on an earlier cleland code is this mode something that was added to later revisions?
no, its there from time
and its only with luck in the mystery...
well, not really hazardous in fact, as more than few gifts there are linked to some condition from where/what you're running, as add-a-ball if you're in multiball, or add time if you're in a mode, than quite sure bullshit is only given in some cases
sometime less is better...
the TK lock is a very nice gimmick
its more than frustrating when you have to disable a feature to just have the game play "well" :/
reminds me the MEGATRON lock in Transformers, most of the time turned OFF & with virtual lock enabled
Quoted from BasementFacts:Hey playing Stranger Things for the first time! Something is bugging me out. Is the ball supposed to hit these spots on the way down when it's hugging the wall? The right orbit return hitting the top of the sling is REALLY bugging me out.
[quoted image]
for the second ask, depends of pins/slope/metal guides...
just use a small "tap" on the cab when ball is coming down, that's how you have to deal it, its part of playing pinball
my son was close to finish the pin, but ended at stage 4 of the Final Showdown, scoring 4.4B (right 2X my score lol)
tacticaly well played, including a bit of luck with 2 bonus held 2 balls in a row, scoring on last cumulated 937M pts only in bonus, that's a nice/big help !
that's how we understand it too
on his last ball, the "base" bonus was at 94M
and of course only that is hold, the multiplicators have to be redone (what he did)
now i have some work to do ! lol
edit : and about "bonus hold", its a pity (and unfair) you can only have it in the mystery, as it would be a very nice feature to try to collect it in game, i'm sure they can easily add this in the rules...
Quoted from maxharvard:I just noticed that during the mystery award, #11 - Eleven is never awarded. Why?
that's a joke, kind of easter egg (even if its easy to see)
there're more than few like this in DEADPOOL
Quoted from joetechbob:Cool. I wonder what would happen if you take, e.g., a Star Wars board and pop it in?
or this :
happends when i get a 2nd hand replacement CPU for my TWD, still with the ACDC code on it
SThings is simple but fun, while theme is of course very good & working well with the pin
still experiencing our (in location), and here're 2 more small points that may need attention from the code side
- (already said) get BONUS HELD in the game, not in the mystery, this is way too much important in the scoring
- 1 smart bomb per game only : add more ! thrue gameplay and/or mystery
- (linked to above) sometime, hasard is making things bad (i know you can roll the modes before starting them) : as you have started DEMOGORGON, the ramp is down (and you really dont want to shoot for it, level 1 & 3), than you start MONSTER HUNTING or ISOLATION (and oups, have to shoot for the drops or the center trap)... i know what 99% will think : in these cases, your fault/bad luck, than shoot for the DEMOGG first
Quoted from chuckwurt:It’s the demogorgon. People love shooting it.
well, may be not too much here (lol) as while its set up, its very hard to "get in"
in something like 100 games, i think i'm at... 3 shoots in the hole
i cant/will not tweak that, its a (home) location pin
same with the PP on the playfield, this is so bad, it makes ball jumping quite every time it in the inlanes, when falling from the ramps
i know, but again, not my pin, still here for 2 (or 3) weeks, no matter than, except its just harder
of course i would do it if i own it one day
Quoted from RipleYYY:my son was close to finish the pin, but ended at stage 4 of the Final Showdown, scoring 4.4B (right 2X my score lol)
tacticaly well played, including a bit of luck with 2 bonus held 2 balls in a row, scoring on last cumulated 937M pts only in bonus, that's a nice/big help !
ok, my son finally did beat the WM (while i'm still chasing it lol)
than, to compare to what he scored above, he gets "only" 3B points (including a very poor SNOWBALL), while in this case he didnt get any hold bonus !
that seems to prove that this feature should NOT be given in the mystery, as said already, it could be too important in term of points, this really should be earned in the gameplay
let me also repeat about the smart bomb, woud be nice to catch more than 1 (but could make this harder, for example with no cumulating, and than only if you have none remaining)
and than a last (?) very small bug, with samples sequences : when winning the match, the "knocker" came after the voice sample "match, play again"... would be logical to have the knocker 1st
our 1 month loan is over, flip is just gone, than to remember...
on this one, my son win the home battle, not only he beat the wizard mode (i didnt), but than he also takes most of the scores spots
congrats to you
Quoted from WannabeWizard:Anyone ever change the action button lights on ST or Mando? Like to go a different color. Easy? Hard? PITA? Thanks
but than, what about the color codes <> gifts !?
edit : oups, already said by others...
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