As the title suggests - What machines do you consider to be the most stop and go in terms of the machine holding onto the ball while it plays animations or prepares for mulitball etc.
I'm not asking whether you think this is good or bad, or if you prefer machines with more flow, just what machines enable the player to 'take a breather' during play.
It's all for a very good cause - to be revealed later.
Off the top of my head, I can think of The Addams Family, The Simpsons Pinball Party & Twilight Zone