Quoted from the_barto:
My only idea to solve this is not whether it is feasible. the idea is to extract the animations of the new vault spiderman, based on the comic and put them in the firm of my spiderman.
problems
* Do not know if spiderman vault has been done with sam system or the new Spyke.
* There are no firm for download from the stern of spiderman page vault.
* Do not know if all animations will coincide, I have seen several videos and animations spiderman vault imitate the original based on the movie.
regarding wpt, before embarking on the great work of colouration, I want to experiment with a small animation, see that the process is correct, see animations correctly coloring etc.
It is not a job one day, but if puerbas are satisfactory and willingly perform the work compartire my work.
regards
New SMVE runs on SAM, not Spike, but you're right about the ROM not being available direct from Stern -- at least not so far.
Some of the animations would be ok in place of the video clips, but others wouldn't make sense. For the main villains they would generally be interchangeable. Especially Venom and Goblin - since their modes are pretty generic. The last doc oc on the vault edition is a scene with a bomb on a bridge that doesn't match up - but that doesn't really matter. Where you'd get into real problems is the modes. VE has "Electro" instead of "Bonesaw", "Tell MJ" instead of "Rescue MJ" and "Jack O'Lantern" instead of ... I'm not sure which one that replaces.
I also don't know if the animations are the same number of frames as the clips they replaced -- I'm guessing they're not always, if at all.
Edit: Another caveat: I haven't looked at the SMVE rom directly to check this, but most of the animations in the VE are sliding flat graphics. They *MIGHT* be procedurally generated - meaning that each of the sliding plates is in the rom - but not the generated animation of them moving. So you'd have to extract those assets, then make animations in something like flash to get the frames you need, and then convert the output of that into images you can load into pinball browser -- probably. Would have to check the rom in pinballbrowser to verify that.