GTB add-a-ball wedgehead works fine except that it now skips letting me play the last (#1) ball. Once the #2 ball drains, it goes directly into "game over" mode. This only happens when the #2 ball drains. All the other balls subtract one at a time. I manually operated the ball count stepper unit through all 10 ball points, add & subtract, and it works fine mechanically. I have the schematic and I am guessing their might be a poorly gapped or arcing switch in the "subtract ball count unit" circuit that might be sending a prolonged or double pulse, but why would this only happen to the last (#1 ball)? Any ideas or direction would be appreciated. Thanks.