(Topic ID: 200622)

Steve Ritchie's next game is unlicensed, what will it be?


By MRG

2 years ago



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  • 302 posts
  • 147 Pinsiders participating
  • Latest reply 3 months ago by redhawk1689
  • Topic is favorited by 8 Pinsiders

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    There are 302 posts in this topic. You are on page 7 of 7.
    #301 3 months ago

    Yes, it seems you are correct about this and I'm not really surprised. In some ways, pinball mirrors comics! Both pinball and comics had simplistic themes, artwork, storylines, etc... and during the 70's and 80's they both experienced a rapid metamorphosis with more serious storylines, more gritty artwork, more adult themes (in the case of comics) and SS replacing EM, multi-balls, video mode, etc... (in the case of pinball.) During the 90's and past the Millennium, both "grew up" becoming more appealing to an aging (and more mature) audience. The parallels aren't exact but I believe the expectations are! Once you become accustomed to a particular style, whether it's a pinball game or a "graphic novel," going back to a simpler form seems "quaint."

    With this in mind, what I was envisioning would be something combining a "shooter's game" with some of those great SR designs and a twist or two! I do love STTNG with it's different "missions!" This is why I proposed a "spy thriller!" There are SO many different scenarios that could be incorporated! Quite frankly, I would envision multiple levels with multiple ramps (hey, the resident "super evil genius" must have a secret lair somewhere! ) Obviously, multiple traps and something special would be needed! Of course, there would need to be a way to "save the girl" as well as eliminating all the henchmen... and (of course) escaping the "nefarious trap!" And lastly, we need that lovely "lane flow" together with the extra flipper(s) and ramps for the inevitable car chase! Put it all together in a wide-bodied package with super cool graphics and a hot video mode (okay, yeah. That part would be ultra modern but it would be WORTH it!! ) Well, anyway... that would be my suggestion! BTW, thanks for that Beatles suggestion. I'll check it out!

    #302 3 months ago

    I just watched a video about Steve Ritchie (Part 1 the early years) and found out that he did wide bodies for Atari. Apparently, he hates them as he feels the wider body hampers the "flow!" I believe this could be addressed, especially if one were to add some ramps!

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