I do have better things to do - but I can rant too 
I need to interject as I like Steve and consider him a friend - but am pretty disappointed in his choice to throw shade in this way to give fuel to any false argument… I do realize that his take is simply jjp-friendly marketing/buzz propaganda. It was a jjp podcast after all…
He has a new signature on his checks now - he has to get you excited - all part of the deal I’m sure. And that’s perfectly fine btw.
But taking this opportunity to paint an anti-stern sentiment is dishonest and intentionally misleading. (Not saying Steve’s intent was this)
First off - creative problem solving is what pinball is all about. Please just look at any Elwin game as an example. Elwin projects have had the shortest development times (7months tops) while Steve’s have had the longest (12 months minimum).
Secondly, Designers choose their licenses and lead the projects direction. Not all licenses are equal in flexibility.
Thirdly, Stern mgmt doesn’t come in and stir the pot for a few extra bones. That is a fantastic myth I see purported as fact on pinside far too often.
In fact - George is notorious for giving his designers more than what they need to see their vision come to fruition. He even jumps in to help design parts and fix problems to keep the teams rolling.
If anyone hasn’t realized that I continue to happily work with Stern because of the people and the process, make a note now 
I hope Steve can make an amazing game with jjp and have no doubt he will - so unless he’s making the same or less financially now at jjp, his reason to leave was ultimately a large check with a number that he liked
Nothing wrong with that btw - but don’t use his words in a propaganda piece to talk trash about good people.
And now I’ll crawl back in my hole until the next game is done… I promise!
Quoted from PanzerFreak:*Rant post incoming, I apologize in advance lol.
Steve's critical comments of Stern are pretty much confirmation from one of the top designers in pinball that Stern management has been limiting game creativity due to wanting to make maximum profit regardless of the high asking prices. Modern pinball machines are insanely priced, $6k - $10k+ is a crazy amount of money for a pinball machine of all things. At those prices there's no excuse for a game not to be loaded, to have multiple 3D molds, interactive mechs, full RGB lighting etc.
The fall back stance for some is "All that stuff doesn't make a game fun". Ok, so by that analogy would you pay $50k for a base Mustang just cause it's fun to drive? Would you pay $50 for a pint of Ben and Jerry's simply because it taste good? Hell no you wouldn't lol. There lies the issue with Stern and it's not fun factor (they are a blast to play) but rather that their prices are not consistently justified by enough features, mechs, code, cabinet quality, etc. I wanted to say consistently as I don't know how Stern can price all of their games the same (the cornerstone games) while some clearly have more features, and code then others.
It's being rumored that Stern is abought to raises prices from $500 - $1k+ based on model to match JJP pricing. Stern can of course do that but they are not matching the JJP feature set (mechs, full RGB lighting, variety of 3D molds), cabinet quality, and game hardware. Going back to the Mustang analogy it would be as if Ford suddenly raised the base price of a Mustang GT from $35k to $60k just because that's what GM charges for a Corvette...then not improving the base vehicle to make it comparable.