(Topic ID: 239218)

Black Knight Sword of Rage!!! - Sterns next machine!!!

By Blacksun

5 years ago


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Topic Stats

  • 4,038 posts
  • 618 Pinsiders participating
  • Latest reply 4 years ago by TheRudyB
  • Topic is favorited by 77 Pinsiders

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Topic index (key posts)

11 key posts have been marked in this topic, showing the first 10 items.

Display key post list sorted by: Post date | Keypost summary | User name

Post #1 Key posted, but no summary given Posted by Blacksun (5 years ago)

Post #139 Info about legal entities - licensing Posted by PPS (5 years ago)

Post #425 Link to pictures and interview of SR Posted by ASOA (5 years ago)

Post #449 Pictures of the game Posted by NeilMcRae (5 years ago)

Post #482 High resolution cabinet pictures Posted by BoJo (5 years ago)

Post #505 Rule card Posted by PinB (5 years ago)

Post #517 Gameplay videos Posted by PinB (5 years ago)

Post #521 Link to interviews Posted by PinB (5 years ago)

Post #647 Feature matrix Posted by ovfdfireman (5 years ago)

Post #3606 Explains how the upper PK is mounted Posted by swilson143 (4 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#2322 5 years ago

Game looks like fun, but I can’t get over how dated those animations look.

-24
#2328 5 years ago

Meaning I can pay 5 bucks on a mobile game app and get far better graphics.

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#2344 5 years ago
Quoted from KrustyBurger:

While playing pinball, isn't your focus supposed to be mainly on the playfield anyways? Not to mention, not very long ago the graphics were displayed via orange or red dots on a plasma screen. No matter how you slice it, this is quite an improvement! Think of it this way - you should be happy seeing as many mobile apps cost $1 and many are even free. Stern just personally saved you between $6k and $9k!

Well first of all, I was commenting on the graphics and not the game as a whole, I actually said it looked fun. I also agree that your attention should be on the playfield, but that doesn’t change the fact that the animations are still pretty crude.

#2375 5 years ago
Quoted from KrustyBurger:

I totally get where you're coming from - the graphics do look a bit PS/2 era, (albeit a bit more hi-res) but seeing as this game is a continuation of the the original BK ('80) and BK2000 ('89) in particular, the visuals seem to fit the game IMO. I don't know much of the Spike 2 system, but I'm guessing that its processing power isn't inline with a PS4 or Xbox 1, high-end P.C., etc., so maybe that factors in? Either way, it appears we agree on the fact that it looks fun to flip. Cheers!

Thanks, and I’m certainly not trying to say I expect XB1 graphics. The image I posted is from a mobile game that is 8 years old, far from a high-end console. I also own dmd games (that I love) so it’s not a deal breaker by any means, just an observation. Cheers.

#2386 5 years ago

I did like the way the lane on the flail lit up like it was on fire. I thought that was pretty cool. The knight mechanical toy looks amazing and I like the way he lights up. I hope he’s more in your face throughout the game. I’d like to see him interact with you the way the alien does on AFM.

#2389 5 years ago

Aurich, I do agree, the Hell Hand did seem like a standout animation.

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