(Topic ID: 239218)

Black Knight Sword of Rage!!! - Sterns next machine!!!

By Blacksun

11 months ago

Topic Stats

  • 4,037 posts
  • 618 Pinsiders participating
  • Latest reply 6 days ago by chad
  • Topic is favorited by 89 Pinsiders


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Topic index (key posts)

11 key posts have been marked in this topic

Post #1 Key posted, but no summary given Posted by Blacksun (11 months ago)

Post #139 Info about legal entities - licensing Posted by PPS (11 months ago)

Post #425 Link to pictures and interview of SR Posted by ASOA (11 months ago)

Post #449 Pictures of the game Posted by NeilMcRae (11 months ago)

Post #482 High resolution cabinet pictures Posted by BoJo (11 months ago)

Post #505 Rule card Posted by PinB (11 months ago)

Post #517 Gameplay videos Posted by PinB (11 months ago)

Post #521 Link to interviews Posted by PinB (11 months ago)

Post #647 Feature matrix Posted by ovfdfireman (11 months ago)

Post #3606 Explains how the upper PK is mounted Posted by swilson143 (8 months ago)

Post #3758 A message from God Posted by newtoit (8 months ago)

Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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#656 11 months ago

Here is one thing we all have to realize. Why is Attack from Mars the most played machine at barcades? Because it is fun to shoot. It is not a licensed theme. If BK Swords of Rage is a fun game to shoot and the soundtrack is captivating and immersive it will do well. And having a 6-ball Multiball will be incredible. The artwork alone and soundtrack will be a huge win. I think it will do well in public locations. The toy alone will attract people who aren’t pinball nerds. We'll see what happens! This is a way better theme than Dialed In that will attract the non-pinball players. Everybody loves medieval themes. This one hits a home run!

2 weeks later
#2642 10 months ago

Renopinball will stream BKSOR when we receive our LE.

1 month later
#3557 8 months ago

I had a chance to play the LE version of Black Knight Sword of Rage getting in several games at a private location and it is so much fun to play! Locking the balls in the catapult is a challenge, but once you find the exact spot to shoot from the flipper it is an easier shot. The loop is tough to master to go continuously. Reminds me of High Speed Getaway. With more code they could do a lot to make the upper playfield even more interesting for the player.

I was worried about the flow of the game having the upper playfield and the 6-ball Multiball is pure awesomeness and very rewarding. Playing on the upper and main playfield to get the jackpots and super jackpots is very exciting to play. With the added space without obstructions on the upper playfield it allows more flow for Multiball. Now I see why Stern didn’t add pop bumpers or other targets on the upper playfield. This allows balls to drop to return to the right flipper so you can go ballistic hitting all the targets and ramps with balls bombarding all over the place.

As the code progresses this game is a sure winner. The mirrored backglass on the LE is stunning when it gets lit up.

I was on the fence about a Pro versus a Premium/LE Model, but having an upper playfield is a must for Black Knight Purists. If you want flow, let the balls drop immediately from the upper playfield and you will get plenty of flow you expect from a Steve Ritchie game. Only thing that interrupts flow is the left orbit that has a VUK to the upper playfield, but it is fun to shoot to lock the catapult. Imagine if you could get several balls to make that loop shot on the upper playfield. Mega points!

Black Knight SOR is a blast to play no matter what model you play. I can’t wait to see how the code progresses, but it is that one more game appeal I like and the graphics are amazing to see in person. It is brutal, but hey, it is a Steve Ritchie game and he delivered!

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