Another pin where I like the Pro cabinet art more than the Premium or LE.
Quoted from PanzerFreak:
The ball lock in BK3 premium seems odd and doesn't resemble anything from the theme and comes across as a big chunk of metal with two plastics screwed onto it.
What does this represent from the theme?
I think they called it the catapult lock? It has a catapult on the art, which is medieval-ish, but it could look a lot more like a catapult, that's for sure.
The upper playfield catapult looked ok, but they said it wasn't registering some switches up there, so maybe something actually happens when you get loops? If it weren't all that extra lighting, I'd say the Pro seems like an easy choice on this one...
Quoted from Aniraf:
I’m confused about the new post…the concept is that you could essentially keep the ball in the upper play field forever? Is there a negative consequence to that seeing as the ball can never drain?
The ball can still drain. The (optional) post helps bump balls that went around the loop fly into the flipper, but you can still fumble that shot and lose the ball. The ball also needs to have some speed on it for the bump to do much. Players were already able to bump the ball into the flippers by nudging the game while the game was rolling on the rubbers in the upper playfield, the post just makes this automatic.
Quoted from Aniraf:
I guess I need to see it. In my mind this makes the upper play field too easy. It is possible that I am completely wrong in my imagination of this.
That is a valid concern. Thankfully, if it makes the game too easy, as it is an optional part, operators can just not install it.
From watching the Deadflip stream, it looks like it helped make a bunch more shots in the upper playfield, but didn't make the game trivial.
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