Quoted from Asael:The Iron Maiden Pinball has cool modes (except Flight of Icarus!!!), everything is staged. As an example the Aces high mode, you start against a few fighter, easy to do even for unskilled players, then there are the bombers and it's getting harder and if you finish that, the Ace Pilots waits for the skilled player. You can find this gameplay in Hobbit too.
And I think it would fit in the BK too. If every Bossfight had 3 stages and you could finish every stage, than the timer resets and every stage you have to use different tactics untill you could finish the boss. That would make this game a dream to play.
Who else thought about World of Warcraft with the boss fights? Now why don't they make this fights more complex. Like the one GoT mode, the lich kings could freeze your flipper and drain your life, so you have to restore it with certain shots. The Molten Core beast could flood the bottom play field with lava , so you only are save to play on the upper playfield, the Hydra could spit poison and you have to hit the shield to shield you before it hits you, the psychodelic hellhand mode could switch your flipper controlls......there are so many possibilities to make these fights epic.
This sounds epic and awesome. I would be down for that. With the upper palyfield somewhat taking the wind out of our sails I would feel much better knowing something like this was in the works to add deeper gameplay. Notice how these monsters attack you on screen. Right now it seems like nothing happens when they do. Surely you aren't invincible otherwise even the black knight is no threat. C'mon Stern. Give us the goods. I want this pin to be awesome!