Quoted from Bond_Gadget_007:
Was watching Twitch stream on the premium w/new code, the upper play field scoring concerns me a little.
Mainly what stops trapping balls on left flipper and staying up top for MILL per loop zero risk up there. Flail is a good blocker, but left orbit gets to top just the same.
I think tournaments will do this on repeat. Please tell me I’m wrong cause I want the Prem/LE over Pro!
i had the same analyze/feeling about how this game will be played by good players and/or in tournaments...
the prob is : there's only 1 and only 1 way to go down from the upepr PF, and that's an easy trap on the right flipper (do you remember BK2000 !?)...
than from there, it should become quickly easy to shot the left lane/ramp, this will kill the gameplay :/
and than, as nothing can be done physically, may be a solution would came from the code ?
to force players to shoot above AND under, may be a 1st simple idea : the lower LOCK target will lit the upper LOCK, and vice versa the upper LOCK target will lit the lower LOCK
for sure, some others things (including combos shoots) may works too...