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Quoted from Zablon:There's probably quite a few virtual pins out there with this theme...
Yeah but I've seen those, and that looks like a real playfield. I'm just hoping someone can be like oh don't worry that is my buddy Pete's homebrew game.
Quoted from chuckwurt:This isn’t it. This is my buddy Pete’s home brew.
I knew I could count on someone.
Quoted from clg:A surprise Stranger Things xmas special combined with a pinball release would go down pretty well I suspect...
https://www.coupdemainmagazine.com/tv-news/15856
Christmas special, kids are playing the machine in the basement...the machine is quicksilver/stranger things retheme....nah can't happen
Quoted from J85M:Where did you see/find that? To be fair to Stern art is something they have been consistently doing a great job of recently so I’m expecting them to smash the art on Stranger Things, just hoping it’s not Johnny crap.
Someone tweeted it out a few hours ago and it was sent to me on Facebook by a friend who saw it. The tweet essentially said the same thing that this can't really be it can it?
Quoted from kia85:This is my creation: just an home made pleayfield[quoted image]
Thank you!
So now I've heard reports of games sitting at locations waiting to be unveiled from 3 different cities across the US... maybe there is something to these rumors, regardless, we know it is coming Stern, just show us what you have!
Quoted from chuckwurt:Haha. I love them. And pretty sure they are standard now on new sterns.
Wonder how they will use it? Maybe if you’re playing as EL it operates her powers?
You, sir, are setting your hopes too high.
Quoted from chuckwurt:Haha. Okay then it will be a 3 musketeers smart bomb to keep dart at bay.
Set bar very low, so anything extra is exciting.
The generic setting of Stranger Things...little to 0 characters from the show, if there are characters focus will be on season 1 which takes place around Christmas (hence the release date).
Pro will have a magnet, Prem/LE will have multiple magnets.
Probably the show soundtrack, but not the licensed music from the show.
Art, clipart from maybe a Netflix person, similar to a Disney person on Star Wars, in two years or so maybe we get the art we actually should have had to start with.
The game focused on the other kids with powers like 11, but no mention of anyone by name, just their generic numbers so callouts can be anything as can animations.
I'm focused on worst-case scenarios. This way anything above that I find joy haha. I do hope it is a huge success and an awesome game, I've been excited to see what Eddy has been working on since he was announced as being back almost 2 years ago.
Quoted from kermit24:Tommy - I will say if you have a good relationship with your distributor, it would be a good time to give them a ring as an operator.
One step ahead of you
Quoted from chuckwurt:Is today the day??[quoted image]
How angry will you be if there is no steve's Farrah Fawcett Hairspray bonus included in the scoring?
Alexi Cherry Slurpee bonus?
Never Ending story playing as your game ends and the scores/credits roll
a reposting of everything that was already in this thread, with a bit more detail on the projection aspect, and colorful artwork
Quoted from PanzerFreak:Who from the show would do a good job with custom callouts?
Billy
Quoted from pin2d:One tweak to the article on Stranger Things - it sounds like the movie projector feature will be only on the Premium/LE, not the Pro. Sorry about that.
Still will be colorful.
and the disappointment starts.... (just to be clear, not with you, just the cost-cutting to the pro)
Quoted from Pinzap:How do they make a less expensive pin (i.e a pro model) without cost cutting?
Just make the differences cosmetic between the variable models. I know this isn't stern's routine, I get that, it just gets frustrating sometimes, especially on a theme I care about. JP missing the t-rex okay, same shot still does the same thing on the pro, I get it. But if you are saying the game is going to look and act differently on the premium/le models it is more frustrating.
I'm sure it is still going to be a ton of fun, and stern makes great stuff, just disappointing.
Quoted from delt31:From kaneda - take it however you want
- teaser of ST to be released Sunday
- game to be unvealed and streamed by Stern on Monday the 23rd
- games already have been received by distributors and will be for sale same day. Really impressive if so
- projector feature not great and really dependent on the room being dark.
Hasn't he already had multiple wrong predictions this week?
Quoted from chuckwurt:We need some Barb love in this thread.[quoted image]
If there isn’t a mode where you search for Barb is it even Stranger Things?
Got my pro for location tonight. One way gate under demogorgon broke on 3rd game. Ball sticks in the pop area. Demogorgon shot nearly impossible to hit. Still pretty fun though. Added ball save time. Set drops to easy for demogorgon modes and turned off the up post so it has virtual locks and I don’t break the post. Anyway, see where this game ends up in a few months.
Had this happen twice yesterday. Get to second Demogorgon battle which is 2 ball multiball, the second ball kicks out of shooter lane autoplunge as the ramp is lowering and it gets stuck right behind it not allowing the ramp to lower, no ball search to figure out why, and the front edge of that ramp is now subject to a beating from the ball that is still in play. Anyone else seeing this happening?
Seems like easy fix in code if you just don't eject the 2nd ball until that ramp down switch has registered, but was curious if this is common or not.
A customer at my location yesterday told me my game wasn't on the latest code because on the latest code the left sling is disabled momentarily on a shot that doesn't make it around the left orbit and comes back down that side so the sling doesn't send it out of control. my game was built on the 18th of January. I assumed it would ship with latest code which released I think on January 8th or so. Does anyone know if this left sling code thing is real or a setting perhaps?
Just curious.
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