Quoted from corvair61:
Confirmed announcement within a few weeks. My distributor wouldn’t be taking my deposit otherwise.
Has your distributor confirmed to you it’s Stranger Things then? I’m hearing all sorts over this side of the pond.
Quoted from chad:
What is upside down.? I 've seen this mentioned a couple times .
The upside down is an alternate dimension mirroring the real world.
Definitely seems like the most effective way of doing it especially since that’s the biggest change in the show the ambient lighting, lighting and red cracks all that could be done superbly with great RGB GI and Inserts. Also seems the most cost effective way to make the game physically change so that should tick Stern’s bean counter boxes.
Quoted from Luckydogg420:
Game of thrones changes the playfield colour completely and well. I’m sure lighting will be the best solution. There isnt enough real estate in a lower playfield to do anything substantial.
Yeah no lower playfield, more often than not they suck.
Badass lighting to switch between real world and the upside down. Magnet save between the flippers and maybe on the playfield somewhere like the right orbit on Elvis to hold and set up a shot, Eleven is constantly saving and helping the rest of the cast in Stranger Things so it would translate well if she/magnets helped and saved you.
Quoted from Tsskinne:
Someone, please tell me this isn't it? This is just some random homebrew or something right?[quoted image]
Where did you see/find that? To be fair to Stern art is something they have been consistently doing a great job of recently so I’m expecting them to smash the art on Stranger Things, just hoping it’s not Johnny crap.
Quoted from Tsskinne:
Someone tweeted it out a few hours ago and it was sent to me on Facebook by a friend who saw it. The tweet essentially said the same thing that this can't really be it can it?
Looking at it closer no way it’s Sterns there’s art around that star post! Stern are no longer printing art around posts after their clearcoat problems.
I hope Stern use the shows artist though, the season posters have all had a really cool art style to them.
Quoted from docquest:
So if the rumors of this are true, would it make more sense for Stern to announce before or after Spooky opens up orders for Rick and Morty?
Once you preorder with Spooky you have a non-refundable 1000 to 1500 deposit so you are locked in unless you want to try and sell your spot. So if you order one of those you might be less likely to also go in on a Stranger Things pin if it got announced later?
Most of the guys in this hobby can afford both so it’s not going to effect Spooky or Stern one way or the other.
I’d love to buy and support Spooky but so far their themes just haven’t been for me. And Sterns are just to damn expensive here in the U.K. especially when node boards blow out under less than 100 plays.
Quoted from JodyG:
K-man is reporting there are some real head scratchers on Stern's next pin...some good, some bad. I think we will see something very soon.
Can you expand what K said? I rarely listen to his podcast. Really hope Stern hasn’t fucked this one up, seems like a really easy licence to make a great pin out of with awesome lighting effects and some cool magnet tricks.
Quoted from kermit24:
I really think Stern got caught with their pants down on this release. They didn't expect Spooky to announce and sell the game 72 hours later. Lots of money tied up now.
Hopefully Stern won’t counter that with a half baked release, I’d rather wait a few more weeks for them to reveal and polish this one.
That’s abit disappointing I was hoping to see something other than a fan layout from Brian. Interested to see this one especially since it’s Brian on design. Shadow is one of my all time favourites.
But if he’s for magnets and ramp diverters in there (why these haven’t been used more often I’ll never know they are ace!) on a fan layout I’ll be interested.
Quoted from aingide:
* Layout by Bryan Eddy
* Code by Lonnie and Mike
* Artwork based on Netflix illustration style
* Fan layout
* Flow, progression and shot balance is designed to feel like MM or AFM
* Demogorgan head bash toy up the center with drop targets in front. Supposed to be Hawkings lab with the portal to the upside down
* Projector under the apron that "transforms" playfield objects! So ramps, standups, drops and other elements on the playfield change based on the location in the mode you're playing (Upside Down, Will's house, wherever). There are even scoring elements projected onto things (like numbers on drop targets).
* Upside Down is random hurry-up mode. One of the kids flips into the upside down and you need to hit shot(s) to bring them back.
* Half a dozen multiball modes
* 3 staging areas to hold the ball
* 40+ modes, designed for longevity in the home
* "Telekinesis" ball lock up left ramp (multiple balls can "stick" to the backboard via magnet, like 11 pinning the demogorgan to the wall)
* Demogorgan toy moves
Sounds cool, where did this info come from? Can it be trusted? Thanks for posting either way. Backboard sounds cool but would love to see some magnets on the playfield too.
Quoted from TheLaw:
Yes I did and it sounds great, and I got monies set aside if it's good, but it really doesn't tell me anything.
"40+ modes" sounds great, but it could also be pointless or give you the Star Trek shoot the lit shot boring feeling. Or "you hit 10 pops that completes 1 mode" type of thing.
I'm just saying I don;t need another "shoot all shots 4 times to ...." like MM/AFM/MB/CC.
The projector thing i can't even imagine so I'm trying not too, could be great!
Hmmm that might not be a bad thing, some probably won’t like the white parts/areas and the pro with full art will keep those people happy.
There’s also the chance the projection stuff isn’t all that good, if it’s not done brilliantly it could be quite disappointing so having a non projector/full art version isn’t a bad idea.
Great stuff, was really hoping it wouldn’t be Johnny crap on this release so happy to see it isn’t and this guys work looks great!
P.s. Brian (Eddy) is this your pinside account
Quoted from delt31:
From kaneda - take it however you want
- teaser of ST to be released Sunday
- game to be unvealed and streamed by Stern on Monday the 23rd
- games already have been received by distributors and will be for sale same day. Really impressive if so
- projector feature not great and really dependent on the room being dark.
I hope the projector feature is good, but then again if it’s lame it’s going to save a lot of us thousands going for the full art no white areas pro.
Quoted from aingide:
It's a small projector, so it'll probably only be around 500 lumens. Definitely a challenge.
Luckily my game room has no windows, dark paint, and a lighting plan that causes no glare, so it'll be amazing for me.
Can you say how you know or have seen so much of this game? You either work for Stern or have sneaked in the place at night appreciate the info regardless.
Quoted from PanzerFreak:
Multiple magnets under the center of the playfield (Dialed In / Addams Family style) would have been perfect considering 11's powers. The magnets could have been used in a number of chapter modes and multiballs where 11 uses her powers. This would also break up the void in the middle of the playfield and overall add a lot more excitement to the game.
Disagree, from a theme perspective that wouldn’t make sense imo, 11 is on your side so causing cheap drains and fighting’s against the ball/player wouldn’t make sense.
Now a magna save between the flippers activated by the lockbar button would fit the theme and put the player in 11s shoes giving you her powers to save yourself (she’s constantly saving everyone in the show so why not put that into the game?.. theme integration) could have magna save on each outlane too with additional buttons each side of the cabinet giving you complete control to save yourself once you have earned the kickback/ball save.
Quoted from CrazyLevi:
These are the same ideas everybody suggests for every pin.
Every theme is “perfect for magnets!!!”
Every game needs another bad upper or lower playfield.
Every game is too vanilla.
Basically everything sucks.
Bit of an exaggeration there Levi, magnets are mentioned occasionally at least from what I’ve seen, hey you may spend more time on pinside than me so have seen something I haven’t but a lot of people don’t wish for lower playfields as most suck.
And there’s always a half it sucks, half it’s the best pin ever with each new release.
Yeah JP2 is the rare exception, probably should have said more often rather than always there’s a half it sucks, half it’s the greatest pin ever divide.
Quoted from chuckwurt:
Yeah. That would’ve been sweet and easy to do and could also make use of the projector. Have them block the ramps. Just a couple would’ve been awesome.
Yeah would have been ace, have them white which would have been a nice way to hide the requirement for the white screens, when they pop up project animated demodogs and other enemies onto them.
I’ve watched bits of the stream here and there, keep getting interrupted by various visitors through the holidays, so would someone mind telling me where the shot just got the left of the drops goes?
The shot to the right of the drops that gives you the fast loop to the left orbit looks sweet. And does the game have a diverter or up/down ramp to allow right orbit shots to make a full loop back out the left orbit?
Quoted from Russell:
I agree with the general critique of the right orbit, but it is actually a pretty easy and helpful shot. The left orbit is more interesting, but you really have to hit it well to get it all the way up the ramp and around.
Is there no diverter/lift ramp on the Prem/LE to allow for right to left orbit shots? Or is it basically the avengers left orbit ramp turned around?
Quoted from CrazyLevi:
Yes I'd love if the single most annoying thing in the entire 3 season run of the show were a featured mode in this game.
DON'T DO IT STERN!
Quoted from chuckwurt:
Already a mode in the game. One shot represents each of the lines. Have to complete them in a certain order for max points.
Genuinely the funniest comment and response I’ve read all year
So for those of you with time on the game is the upside down only a hurry up and how does it feel if so? Satisfying/eventful or could it be better implemented as a mode?
Quoted from chuckwurt:
I each drops target is a separate hurry up. Hit all four to complete. The points are satisfying, but it can definitely be improved with better lighting and maybe varied shots. Like alternate between having to hit drops and having to hit ramps.
Chuck do you think it could/would be more eventful, let’s just say better for arguments sake if it was a mode you had to get into but also control getting out of rather than a simple hurry up that was sometimes over before it’s started in the stream?
I was kinda hoping it would be a mode you had to get into like Will in the show can sense when the mindflayer is close, red shots could appear on the playfield, make 4 of those and you go into the upside down, make 4 shots and you have the choice of getting back out by making another shot or two and cashing in the points or stay in and build up your score, kinda like the risk reward of escaping or continuing a major villain mode in BM66.
Quoted from pinmister:
I hear you and I will be watching as well. I really need to experience the Premium/LE in a home environment in order to make a true decision. I do prefer the Premium art the best on this one and if Cleland does a sweet music mix it will push this game over the top with sounds. Was trying to think of what mods would be cool for the Premium/LE and I actually thought it looks like a drive in movie theatre screen so maybe a drive in movie theatre sign with Billy's Camaro off to the side on top of one of the ramps?[quoted image]
Billy was great in season 3, such a shame Stern limited this to season 1 and 2 especially since season 2 was by far the weakest. Season 3 had a nice ending/closure to it other than that cliffhanger involving H.......
Just rewatched all seasons this weekend and it would have been cool to have that magnet lock maybe somewhere else and instead have pinballs coming out the backboard like the Demogorgons come out of the walls that would have been sweet!
For owners how’s the change into the upside down handled with the newest code? I know on release code people where saying other than the lcd you wouldn’t know you where in the upside down, has that changed with the latest code? Thanks.
The STLE laser would have been perfect for Stranger Things could of had it in white or a grey/blue to simulate the ash in the upside down, drop out the GI and turn it red/purple few flashes.
At the moment the upside down seems almost uneventful, it should be a big visual change like in the show.
Quoted from twenty84:
I feel like threads get filled with these kinds of reviews every time Stern releases a game based on a popular license. Reviews from people who haven't played much if at all, but want to share their disappointment about the layout, art, code, rules, quality, etc. with a dozen other likeminded people that show up in every new game thread to do the same . We saw it with Iron Man, TWD, GoT, BM66, SW, DP, Beatles None of these games were perfect, or the way I imagine they could have been if someone else did them, but all of these games are ones I enjoy enough to have in my collection. Luckily Stern releases a new game every 3-4 months so those that want to complain about a game they don't own, plan to buy or play quickly move on to the next one.
People can certainly get a “feel” for a game, I remember when Ironman was released it got absolutely hammered, but I remember liking the look of the simple gameplay at the time and the crazy fast gameplay, it was my first Stern and I still have it.
TWD, BM66 and DP all grabbed me and I found myself enjoying the reveals and early gameplay reveals, even BM66 I knew as a fan of the crane from BDK I would enjoy that mech with the 66 theme and Lyman it was a risk I was willing to take. TWD & BM66 certainly matured from absolutely terrible to two of the best Sterns ever, but they still grabbed me on initial reveal, same with Deadpool, on reveal it looked different and fresh and had me hooked, the fact Tanio absolutely smashed the code into a fantastic game is brilliant.
But there’s been plenty of games that haven’t grabbed me GOT, I appreciate it’s a great game it just doesn’t grab me personally (it didn't on reveal) and I’ve played it a lot and it still just doesn’t do anything for me. SW is the same huge Star Wars fan but it just isn’t what I wanted from a SW game, another great game but for me it just doesn’t have “it” for me personally.
I agree these in depth reviews off people who haven’t played the game get old fast, especially when they have given them a dozen times and counting, say it once or twice and move on (but that works both ways, we have the pumpers hyping the game constantly and the haters bagging on the game over and over) but certainly a first impressions feel is ok from people.
Stranger Things was a disappointment for me I’ve only said it once before I think, upon reveal, maybe it will grow on me in time with hands on but at the moment it’s not grabbed me and given me the desire to do so, the demogorgan just doesn’t look fun and the amount of missed opportunities with this theme leave me cold, just my first impressions. Luckily like you said Stern pump out 4+ games a year so there’s hopefully something for everyone, what ticks my boxes won’t tick someone else, but that’s the joy of this hobby so we don’t all end up with the same collection of games as our neighbours.
Don’t Stern have engineers designing the mechs etc? Shouldn’t one of those guys in house known a pressure fitted post sleeve would eventually work loose from continuous ball impact/vibration?
Not really something that should require beta testing, plenty of pinsiders with engineering/mechanical backgrounds pointed it out early doors, why didn’t Stern know this from the get go?
Quoted from kpg:
When your other hobby costs you a shit ton more than that it's really not a big deal.
Check out my Instagram @xkpgx you'll see my other hobby haha.. pinball is cheap fun.
Your a multi-millionaire I can see why $1000 is cheap fun to you dude, my 3 year old son LOVED your drag videos and he was clapping watching your 600lt spit flames.
Quoted from 27dnast:
Guys got money so what? Always seems nice enough on this forum, can’t recall ever seeing any ego from him and what I do remember is he went to bat over the whole GB playfield issue.
Id guess a lot of people likely got replacement playfields because of the noise he made at the time. Now if he doesn’t take my lad for a spin in his 600lt when we visit California this year, then yeah he’s an asshole
Well there’s been a lot of chat about a DLC model coming to pinball, well here it is!
Quoted from PanzerFreak:
So here's a pic of the kit. An apron and plastics are already on all games. A customer is basically paying $280 for a couple light strips and a mini board...Why not at least include the apron lights and UV plastics on all titles if regular plastics and an apron come standard on all games?
The fact you get a new apron and plastic makes me think (giving Stern benefit of the doubt) this was originally intended to be part of the game but they couldn’t get all the parts and plastics ready in time for the pushed up/rushed release before Xmas.
As a result it was probably decided to use it in order to test the water selling it as an in game add on, along with their accessory add ons (toppers, art blades, shoot knobs) if it’s a success like their accessory lines have been we will see more of this in the future.
Quoted from NeilMcRae:
I can't believe people are saying. "Stern knew about this" like anyone has to be freaking convinced about that.
Yeah those comments are head scratchers for sure!
It’s pretty simple it was either an intentional add on after sale or it was unintentional due to delays in getting the parts together for the pushed up release of Stranger Things, either way Stern definitely knew about it and it was a market test.
Quoted from drained:
Played an LE on route finally after getting a few days awhile back on a Pro. Balls kept getting stuck on the gate or under the demogorden, ball telekenis lock rejections non stop. Think it's been on route a week, very frustrating. I do like the projector on the spinner, that looks cool. This tech could be sweet for spinners and drops, things that take up a small aspect ratio.
I’ll have to watch the stream from the UV reveal and pay close attention to the spinner didn’t really notice that, wasn’t all that impressed with the ramp animations.
I do wonder what this game would have looked like/if it would have been a better effect during the upside down with a laser like the one in STLE instead of the projector.
Quoted from DBLM:
Wasn’t directed at you, brother. Hilton tried to claim that Stern has only sold around 200 premiums/LEs total. Not that anybody believed his numbers, but you pin gives proof otherwise.
Think it’s been stated quite a few times Stern don’t put the plaques on in order, which is fine as it would be a waste of time keeping them in order.
Games built, a plaque is pulled out of a box/bin, fixed to game, game goes out the factory.
So to the owners out there what’s the best modes and what scenes are they based around from the show? Keep hearing this burn mode mentioned.
Quoted from TheFamilyArcade:
and “why aren’t they doing anything about it”?
Quite simply because they don’t have too, 90% of the people who complain about the issues that arise with each new release, forget about them and jump right back in line to buy as soon as the next title is announced.
I was all set to grab a Stranger Things but personally for £9000/£10,000, the cost of a prem/LE here in the U.K. ($13,000 USD) there’s too many issues with new Sterns, so instead of just moaning about it over and over again, I used my pin funds to buy back my old STLE instead of grabbing a Stranger Things NIB, but I’m in the minority, so why would Stern change a thing when they sell out faster than they can produce games to sell?
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