Quoted from chuckwurt:What about on the third or fourth mode?
What about the second? While the reward for the first is nothing, the two ball multiball for the second is some good value for that point in the game. My suggestion for the first would be some sort of risk reward to be able to build the value of the first demog mode. Like ramp combos add to the value, then the mouth shot collects. Or you could add value from the demodog standups. Could add via pop hits to incorporate them more. That small tweak would add a lot to the first bash mode without upsetting too much of the added value from subsequent one.