Quoted from chuckwurt:
It already does. Haha. Every game from that era is extremely shallow.
Right now STH Pro doesn’t have the moments that AFM has especially the demogorgon modes and the upside down, but the rules are already way more interesting than AFM. It has total annihilation but with three different tiers. It’s not the same each time. And the path to that mode is much more interesting (the 12 story modes).
That piece alone makes this code better than AFM.
What it will come down to in the end is can STH’s fanfare and moments and humor compete with AFM’s. That’s a tall task.
You are absolutely correct about 25 year old games being very very shallow code wise. After all, they were meant to be only quarter munchers with relatively quick play involved on location. I know, some people cherish AFM, MM, MB and the like, but a friend and I played all three and lit everything up in one game a piece 3 times. After a few times doing that; boring to say the least and the call out jokes become tedious hearing them over and over.
Cannot figure out why, other than nostalgia, that these games are so cherished by some. They are simple and even the creator Brian Eddy says that, so why do people think these are above reproach and continue to rate them so high compared to modern day games??? Stern, JJP, Spooky modern day technology coding does circles around these old outdated games (remember windows 95 simple super simple operating system had just begun, during those games creations). To be fair they are still fun to play, but in a HUO environment they grow old very quick.
It’s like saying the old 8 bit Pacman, Space Invaders, Donkey Kong etc. (they are fun still, but technology didn’t allow them to be as good as today’s machines) games are better or as good as the current day mega large game marvels being created in current day video games.
That’s one of the main caveats of ST, almost 50 modes! AFM, MM, MB have very few modes and only are revered because nostalgia has a way of keeping some people thinking they’re so great. If they were produced today for the first time, everyone would be complaining at how shallow the coding is and would refuse to spend $9k on any one of them.