Quoted from chuckwurt:
For those that are disappointed so far. What were some of the things physically that you’d wish they had done?
I really am not disappointed I am just really waiting to see how it all comes together. One thing I have noticed with certain Sterns is they seem to get better with age and really tend to grow on you.
My critic: I would have liked to see interactive magnets on the playfield-not some gimmicky backboard lock. Total waste of magnet potential with Eleven.
-Pop bumpers that again do nothing? Can we just get rid of them if they want to shove in upper corner? Weak sauce
-Does every game have to have a center button on lock down bar now? Why?
-Felt they should have done something different with Pro with huge screen covered with decal? Maybe have Demogorgon pop up out of playfield like Monger on IM? Looks a little out of place imo
-Are there too many modes and inserts? Will anyone be able to get to Wizard within 45 minutes? I like deep games, just wondering if this one is too deep(is that possible?) Time will tell
I do love the full spectrum of video and sound assets that they are utilizing and code can make this game really shine. Overall the pluses outweigh the negatives so far for me. It is on my radar