Quoted from snaroff:Agreed. Unfortunately, the BB LCD contains some vital game play information that's really tough to see when you are focused on the PF. Wish some of this information (timer, shot) were available on the PF LCD. From my perspective, the PF LCD is under-utilized...almost dedicated to displaying Tie Fighter images, count, and next hurry up count. I'm hoping that once I get more familiar with the modes, the shots/timers become second nature and screen hints aren't as necessary.
In any event, it's a stunning game and the complaints about "lack of toys" is superficial. My 2004 built LOTR has lots of little figurines, however the Balrog bash toy isn't nearly as compelling as the hyperdrive on the Premium/LE. I also think the art criticism's were overblown...
I think once the team puts the finishing touches on the images, callouts, etc., it will be one of the best theme integrations of all time.
It is brutal, and will be a hard game to warm up to on location. The sounds are critical to mastering the game.
snaroff
Agree 100%! The game is brutally fast and super fun! It makes acdc and iron man seem slow.
What baffles me is the folks who bash this game for having a bare playfield, but then laude afm and iron man.
The hyperdrive is kick ass and I am ok having to earn it with a tough shot. Too many games have too many “gimme’s” to appease location players. You have to earn everything on this game, including multiball. It is a total adrenaline rush and one of the most challenging games to come out in quite a while.