(Topic ID: 190343)

Stern STAR WARS club...May The Force Be With You

By Micky

6 years ago


Topic Heartbeat

Topic Stats

  • 15,065 posts
  • 941 Pinsiders participating
  • Latest reply 27 hours ago by OhmEye
  • Topic is favorited by 383 Pinsiders

You

Linked Games

Topic poll

“Which one are you getting.”

  • Pro 185 votes
    27%
  • Premium 325 votes
    48%
  • LE 173 votes
    25%

(683 votes)

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Topic index (key posts)

5 key posts have been marked in this topic

Display key post list sorted by: Post date | Keypost summary | User name

Post #902 New LE/Premium Code readme - v0.89 Posted by NeilMcRae (6 years ago)

Post #903 New Pro Code V0.89 ready Posted by NeilMcRae (6 years ago)

Post #3340 How to adjust the ball guide to mitigate drains. Posted by Schwaggs (6 years ago)

Post #4911 Summary of shots needed for modes. Posted by Hoochoo (5 years ago)

Post #12080 Upgraded coil stops Posted by Crispy77 (2 years ago)


Topic indices are generated from key posts and maintained by Pinside Editors. For more information, or to become an editor yourself read this post!

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-1
#1412 6 years ago

Trying to figure out if my game is broke or what

When I light Hyperspace Hurryup and hit the ramp. The ball goes around ramp 4 times and nothing else happens. I lit the 4 inlanes and still nothing happens. Why is this not triggering the multiball. Am I doing something wrong. Or is my game neec a visit from service tech?

I have only seen 1 actual true hyperspace multiball ever happen. Im not even sure if it was one.

Totally confused. Anyone know of a demo of how this is suppose to function?

#1414 6 years ago

You have to trIgger inlanes twice. Or hit hyperspace hurryup twice?

Gah that shot is a pain. Backhand of left flipper sometimes works. Right flipper makes it tightest / toughest shotbin pinball.

#1416 6 years ago
Quoted from chuckwurt:

Collect two hyperspace hurry ups to start multiball.

Holy crap!! Really thers got to be an easier setting for kids.

#1424 6 years ago
Quoted from chuckwurt:

One of the plunge skill shots lights one of them off the bat, but yeah, there's no gimmie multiballs in this game.
Go into adjustments and check the feature adjustments. You might be able to reduce Hyperspace multiball to require only one hurry up.
If you bought this game for kids hoping it would be easy, this is definitely going to disappoint. This is not an easy game at all.

Our kid's actually love this game because of theme. They are happy with Tie Fighter skill shot and pretty much go nuts trying to hit it.
My wife complains hyperspace shot is just plain impossible.
I can hit the shot 80% of the time but was starting to wonder if there was a bug on my machine. I will have to open glass test this tonight.

#1485 6 years ago

That Video Mode would be huge!

1 year later
#6157 5 years ago

Still loving my LE, it has grown on me like no other game. Artwork has grown on me to.
Love the modes , habitrail and drop targets. Not sure why this game hasnt gotten the love it deserves from community.

Still deciding if I should install the LED glowing siderail mod or not. Only mods Ive installed are a shaker motor. Thinking about inivs a glass but afraid Ill want it on all.

6000 plays in one year, HUO.

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