Here's my mini review and NIB SW Pro experience.
First, sterns got their shit down. I don't care what pinside says, the setup on my GOT, IMDN, & SW spike games have been EASY. Only issue I had was the left sling coil wouldn't fire - it was stuck, freed it up and all is good.
So I get the game setup, updated, and ready to play....and it's slow as F*ck!?!? I Got it at 6.9-7.0 deg and it feels floaty and slow. What's going on? Maybe my level is broken or something. So I pitch it up to 7.1-7.2 deg, slightly better but still slow. I thought this game is supposed to be fast right? Then it hit me; I just got a shipment of Ball Baron Ninja balls in. I cleaned them as instructed last night but have not played a single game with them in any of my games - currently have them in IMDN too but didn't get to play last night. So, I swap em out of SW and put the Marco standards back in. Holy shit its night & freakin' day! The ninja's are shiny as shit but I don't know what it is about them, but they don't play right. I'll be taking them out of IMDN too and sticking to the Marco's from now on.
OK; so now I can play this game how it's meant. Fast and furious and I love it! Don't know what the hell I was doing in my first 10 games but I stuck to the same method; play Luke, focus on Death Star or Hoth missions. After finally understanding what to do in the 3 Death Star missions I can say I am having a great time. This game is obviously about understanding the rules and what all the lights and symbols mean. There's these ice blue arrows that pop up all the time, and while I don't know wtf they do, when I started ignoring them I started progressing better through the game. Really having a good time and the game is fun. There is a lot to explore. That's all I got for now; but I did get a chance to destroy the Death Star and played the Hoth multiball too and got 100+ tie fighters all in the same game and that felt goooo-oood.
At first I was skeptical but this game is giving me a good rush. So far so good gents!IMG_1551 (resized).jpg