Quoted from setzkor:There is also an adjustment to the wireform at the death star to raise it up. This has been mentioned several times in this thread, and there should be a link to a video from Ritchie mentioning it (and an adjustment to Tattoinne) as well. Basically, you loosen the lock nut on the left side of the death star, raise up the form some, if it starts kicking out during the hyperlooping, you went too far. Really helped me with my rejections, where the ball clearly had enough momentum, would go in, then come back down...apparently the ball was hitting the top of the wireform...
Oh man found the video and watched it, very cool. I released the nut on the wire form and it immediately popped up from a little tension so I just let it do that and tightened it back down and it seems like it's working like a glove now 3 in a row like butter, and hyperloop did at least 5 passes no issues.
My only issue now is the Escape lane diverter. Any direction on where to find any tweaking needed for this is appreciated! Def seems like it activates and opens fine, it's just when it's in a "non" activated state it doesn't go all the way back to it's resting position and moves a ton during play especially when a ball gets ejected through the trough or when I use the flippers.
I looked at the mech to see what I could tighten or reposition and it just seems loose all the way around.