For those interested in the tournament scene for Star Wars and
want to understand the early game scoring, this is for you.
TLDR:
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The more missions a character has in a planet, the more
points you get for manually unlocking that planet and the more
planets you manually unlock the more points you get.
These points are awarded as compensation; because the more
missions you have in a planet, the further away you are from that
planet's mini-wizard mode.
Importantly, multipliers do work while unlocking planets but
only for the first 2 of the 3 shots for that planet.
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Since the 2019 Stern Pro Circuit Tournament there has been
increased interest in the early game scoring in SW. Discussion has
mainly focused on Leia and wondering why she seems to get higher
early game scores than other characters for simply unlocking
planets. So I took off the glass and experimented and this is what
I've come up with:
The more missions a character has in a planet, the more points
you get for manually unlocking that planet and the more planets you
manually unlock the more points you get.
For reference:
Luke has: 8 Missions (3 in DS, 2 in Endor, 1 in Hoth, 2 in
Tatooine)
Leia has: 8 Missions (2 in DS, 2 in Endor, 3 in Hoth, 1 in
Tatooine)
R2-D2 has: 6 Missions (1 in DS, 1 in Endor, 2 in Hoth, 2 in
Tatooine)
Han has: 6 Missions (3 in DS, 1 in Endor, 1 in Hoth, 1 in
Tatooine)
Leia has the most missions in planets that can be unlocked via
the easier shots such as Endor and Hoth, that's why more often than
not she scores the most points in the very early game. These points
are awarded as compensation; because the more missions you have in
a planet, the further away you are from that planet's mini-wizard
mode. What looks like imbalance is actually a method to balance the
game between the heroes.
Here is a sample of the minimum points you can expect for
manually unlocking the most popular planets with each
character:
(Working off of the following assumptions: Leia, Luke and Han
players will typically choose "Light Tatooine Missions" via the
"Choose Your Path" option prior to plunging while R2-D2 players
will typically choose the Death Star. All scores displayed in this
post are rough figures; a lot of rounding up and down has been used
and when scores have sometimes been inconsistent in testing I have
averaged them out.)
For unlocking Hoth and Endor without any multipliers:
Leia: 159,000,000
Luke: 94,000,000
R2-D2: 82,000,000
Han: 49,000,000
If Leia, Luke and Han also unlock the Death Star along with Hoth
and Endor you end up with the following points:
Leia: 249,000,000
Luke: 213,000,000
Han: 162,000,000
R2-D2: 82,000,000 (Already unlocked the DS prior to the
plunge)
Notice Luke and Han get a huge jump in score for unlocking the
DS? That's because they have 3 missions in the DS planet while Leia
has 2.
The points awarded for unlocking a particular planet is not
always static; it all depends on when you have unlocked that
planet, there is an exponential / snowball effect occurring as you
unlock more planets. Example:
Leia has 2 missions in each of the Death Star and Endor planets,
so you would think unlocking them both should give you about double
the score one planet would give you. But you'll notice below that
you are awarded a lot more than double.
Leia:
DS: 20mil
Endor: 70mil
Total = 90mil
Leia, now unlocking the planets in reverse order:
Endor: 20mil
DS: 70mil
Total = 90mil
You will still end up with about the same points in total doing
them in any order; it balances out in the end, more or less. What's
important to know is that all things being equal, (planets having
the same number of missions in them) the more you manually unlock
the more points you get.
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Now let's move on to multipliers: Importantly, multipliers DO
work while unlocking planets but only for the first 2 of the 3
shots for that planet.
Here is a sample of Leia unlocking the Death Star prior to any
other planet. Comparing it with No multiplier and a 5x
multiplier:
No multiplier:
Shot 1: 817,620
Shot 2: 2,296,620
Shot 3: 16,663,620
Total Points: 19,777,860
5x Multiplier:
Shot 1: 817,620 x 5 = 4,088,100
Shot 2: 2,296,620 x 5 = 11,483,100
Shot 3: 16,663,620 (cannot be multiplied)
Total Points: 32,234,820
12 million extra points might not look like much but the reward
for using the multipliers gets greater as you manually unlock more
planets (snowball effect). Luke for instance with an average
multiplier of 6 or 7 can get over 700 million points just from
unlocking all the planets manually (including Tatooine). That score
alone would be enough to do well in many tournaments, all without
starting a multiball, completing a mission, video mode or
hyperspace hurry-up!
Something extra to consider: Hoth into Endor is a combo shot (so
is DS into Endor) and combo shots make use of the multiplier. So
Hoth into Endor repeated three times should score more points than
shooting Hoth three times and then Endor three times.
I hope this has helped clear up some of the confusion regarding
early game and tournament scoring. If you view the scoring as
compensation then the scoring for unlocking planets makes sense.
What looks like imbalance is actually a method to balance the game
between the heroes. If it wasn't in place there is a good chance
that Han and maybe R2-D2 would be the only heroes chosen in
tournaments, as they have a much easier time accessing some planet
mini-wizard modes. But with the compensation in place, Leia and
Luke suddenly become appealing and provide the player with some
very interesting points scoring opportunities in the early
game.