Quoted from Eskaybee:Thanks for clearing that up.
Still, when you make the final shot destroying the Death Star, escaping Hoth, or blowing up Jaba’s palace; the score for that shot is not displayed and the fanfare SW theme music (and sometimes Lando’s Call out) is easily interrupted by tie fighter mb, hyperspace mb, or hyperspace hurryup. Those are 2 big climax points of the games, both in scoring and with the fanfare choreography that often gets dismissed or interrupted. It really takes the rush and achievement away.
Also, scoring shots when displayed are in small red fonts, not easy to see. Whereas GOT shows all shot scoring so prominently, And that is a dmd with much less real estate.
Perhaps I am nitpicking, but those 2 priorities for clearing planet multiballs, I find to be code polishing issues. Dwight said this has been his most proudly coded game, so hopefully there’s a chance he comes back to polish it.
I agree, in planet mini-wizard modes all shots excluding the last are shown; it would be good to see them. But if they are eventually to be displayed I think the way those shots are scored will need to change, or even the mode itself. The reason I say that is because at the moment those last shots are not on any special points hurry-up, they are just regular shots, in reality they probably (not sure on this, just a guess) offer the same value as the second last shot or other previous shots which are shown. So to really give that last shot some weight they'll need to look into shifting the score for those mini-wizard modes to the final shot.
What gives me and I think many of us hope is that it is clear through his interviews that Dwight loves this game so fingers crossed, who knows, Stern might surprise us with a mini update down the line.