(Topic ID: 82803)

Stern Star Trek multiball magnet *Solution found*

By nodyeliab

10 years ago


Topic Heartbeat

Topic Stats

  • 539 posts
  • 81 Pinsiders participating
  • Latest reply 9 years ago by paul_8788
  • Topic is favorited by 34 Pinsiders

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#46 10 years ago

I have had this issue with vengeance multiball on my STLE since new. (code 1.3 then 1.4 & 1.41) With info from posts above I have tried several controlled experiments in a basement labratory setting and have conducted a long list of tests containing very tight tolerance limit testing, all being observed by my 9 and 11 yr old assistants. We have concluded that our machine will release the ball on the magnet with a light "pass" across the first opto. With either flipper in the up position the pass across the opto will not release the ball.

If the ball is hit hard enough to push the first ball up, the second ball would usually stick on the magnet even if the first ball was hit hard enough to bounce off the back of the vengeance alley then stick to the top of the second ball that is now on the magnet...

I have not installed the latest version, 1.42 of the software.

#53 10 years ago

I played a ST Premium today, wow it does look great. I personally think it looks better in person than my STLE....

Anyway, on this new game the vengeance multiball started and released full multiball mode at least three times with a soft hit and I am pretty sure the flipper was in the up position. A fourth shot was a solid hard off the back of the vengeance alley hit with the flipper definitely in the up position, the vengeance fired back the ball and started the multiball.

My STLE does not play this way, ball always sticks and the timer times out...

Looking forward to the reply from Stern.

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