Premium/LE Read Me
V1.56 - Dec. 1, 2015
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- Crossbow motor ball clearing procedure was not waiting for the "mark"
switch to be made before firing the ball. This has been corrected.
- Changed crossbow from ignoring switches after the ball was fired to
stopping the sequence when certain switches are hit after firing. This
behavior is reasonably like the PRO now.
- Fixed an issue where a ball in the crossbow may not get cycled through
if the player did not hit the button and fire the ball.
- Crossbow sequence no longer killed (stopped) when a playfield target
is hit before the ball is physically fired out of the crossbow.
- Improved crossbow handling when the ball is accepted for player-
controlled firing and the ball leaves the switch.
- Added the crossbow mode timer to the background display effect for the
crossbow shot (when it is ready to be made).
- Paused the crossbow mode timer while the player is allowed to make a
crossbow shot.
- "Other" switches not part of crossbow awards during crossbow or crossbow
mode awards during crossbow mode no longer kill off the sequence during
multiball.
- Added background art for crossbow HSTD in attract mode and the crossbow
mode total page.
- Multikill scores carryover at HORDE start set to YES for competition
mode.
- Knocker sound/q24 option synced better with the replay effect.
- Crossbow mode was not blinking the crossbow lamp. This has been
corrected.
- Combo was not recording the combo champion properly. This has been
corrected.
- Crossbow mode was not un-lighting itself after it was started. This
has been corrected.