Quoted from dung:Because you are whining that a machine that remains stationary while you use it is heavy.
Hey everybody! This guy can't tilt!
I'll give my 2 cents on Stern vs. everyone else, though. For a long time I thought "eh, Sterns just are not for me" because I really enjoyed the original themes and how a lot of it harkened back to my childhood and what I remembered seeing in arcades. There was tons of little toys and such that really made the games seem like these tiny little dioramas...the games felt "full". Comparing those to Stern, especially the dark ages older Sterns and the pro models, the Sterns just felt barren and empty. That was my surface impression.
When I got my first pin, Tales Of The Arabian Nights, a few years back, I had not played pins since the 90's in arcades. I basically learned to be a better player on TOTAN; to understand how rulesets work, how to exploit points, control the ball properly, get my shots where I wanted them to go via understanding of geometry, etc. When I got to the level of playing that it was actually a possibility to hit those end-game modes, I realized that you quickly "run out of game" on older pins. That doesn't mean they are not fun to play, nor does it mean that you can walk up to a machine and be a master on it in an afternoon, it just means that at a certain point you will have a certain skillset and understanding of that game to know how to consistently put up high point games. In comparison, the deeper rulesets of the modern Stern games will give you a bit more depth and flexibility in *how* you get to that point. That gives the games more replayability, if not more depth (in terms of how deep you can go into the game before you "run out of game"). Combine that with the (occasional) code updates coming in from Stern (which you are not getting on older machines), and you end up with games that are very rewarding for seasoned players. Maybe older games were more straightforward in their learning curve and with presenting what you need to do, but, any game is going to be confusing until you learn the rules. Stern Star Trek has good, deep rules, but you can also just shoot whatever lights up. You can exploit certain scoring methods on TOTAN to build up your game to ridiculous scores...or you can just shoot the genie and then shoot whatever lights up. I have plenty of pinball newbies come by my place and just not really get that pinball has rules or depth to it, and then when I explain how modes and scoring and such works to them, then you can see them actually trying to shoot for specific things instead of just trying to stop the ball from going down the center.
But what about the toys?! Well, because modern Stern's are becoming so much more popular, there is more of a market for the mods that, formerly, were dominated by old machines that were now in homes. Will a Pro model look barren out of box? Sure, but my TOTAN was no looker from the factory, the factory lamp, for example, was bland and ugly. Older playfields look better, no question...really, the older games art packages are almost always better, but you have to realize that once you're deep into the rulesets and gameplay you don't care about the art. The art is great for when you're not playing.
As for reliability: it's going to break, no matter what it is. Old or new, it's going to break. And you're going to need to learn how to fix it. You will often be in WAY over your head and just think "I hate this thing so much", but then you come to pinside, and ask for help, and, eventually, you fix it. Eventually, you might even learn a thing or two! But probably not, you'll probably just talk out your ass about how much you know but never help anyone else out in the tech forums because you're too lazy. Probably.
Can a newbie walk up to either a Stern or B/W and play it and enjoy it? Absolutely. Will a seasoned player be able to enjoy either? Sure. Both are good, it just comes down to two things: how much money do you want to spend, and what do you want to spend that money on. My answer to those questions are: all of it, all the things.