On classic Stern games (if you have an upper right or left flipper) there will be an extra set of EOS contacts that are normally open (N.O.) on the lower flipper.
Let's just take the right side, as the left is the same. The lower right flipper will have 2 sets of EOS switches, one N.C. and one N.O. The upper right flipper will just have one EOS switch that is N.C.
The N.C. switch on each flipper is a standard EOS that controls the power/hold coil for that particular flipper. The extra N.O. switch on the lower flipper controls power to the upper flipper on that side of the game. In other words, the upper right flipper will not receive power until the lower right flipper has reached full stroke causing the N.O. switch on the lower right flipper to close.
Not sure why Stern did this, but my guess is to limit the current draw from two sets of flippers energizing simultaneously, blowing fuses, etc. In this scenario, the upper flipper engages after the lower has reached end of stroke (or at least until the N.O. set of contacts close). It's not noticeable at all fortunately.
Stern Lightning has 4 flippers; so 6 EOS switches.