Those expecting or wanting a more "packed" playfield don't know or like Steve Ritchie games. Looks like it will have good flow. This is not a design which "code can't save" (like WWF or, IMO, Turtles or Houdini). Ritchie has never been the guy to use a packed PF. Loops, ramps, targets, holes. Here, we have a side flipper, too.