Those who say the upper flipper shot is useless, it seems to be a pretty important shot in some modes. It may not be a satisfying shot on the Pro, but it certainly isn't useless.
Shooting the upper flipper shot will award:
● + time seconds to Icarus X timer
● 2X song scoring value (when song arrow is lit)
● And it awards one of the following (awards for current ball in play only):
○ Super Spinner (boosted spinner value for 100 spins)
○ Super Pops (boosted pop bumpers for 100 hits)
○ Super Slings (Slingshot values 5000 for up to 100 hits)
○ Super Ramps (2x Song awards on ramps) for up to 10 ramp shots
And This During Zeppelin MB:
Once all jackpots are made and super jackpot is lit at the left eject, and 2x super jackpot is lit at
the upper flipper shot. Completing ROCK, LED, and ZEP targets prior to collecting will multiply
the super jackpot up to 3x (6x if you collect on the upper flipper shot). Collecting either super
jackpot shot unlights the other one and starts you over at the beginning collecting jackpot shots.
And This During Tour MB 1977
● Switch Frenzy [US 1977]
○ All switches score points and add it to the jackpot
○ Jackpot always lit at left eject
○ Super jackpot equal to 3x jackpot is available at side target / ramp
○ Collecting jackpot or super jackpot increases switch values (increases more
with super jackpot) and resets jackpot value