Here's my first thoughts from looking at the photos....
Just looks like yet another standard, late-career Ritchie design. Upper flipper cross playfield shot. 3 pops at the top. Long ramp shots. Speed speed speed! If this is your thing, more power to you. But how many of these similar designed Ritchie games do you actually need? I'd take a unique Elwin design anyday of the week.
The main feature is a pop-up spinner with a magnet. Different idea for sure. But what I see is two pop-up posts in the center of the playfield that are RIPE for brick shots. I hope that mech has a wide opening for smooth spinner rips.
And TWO U-turn ramps, which are usually placed closer to the player. In this design, the right one is a really long shot. If you don't hit that perfectly with some speed, it's getting rejected. And the left one from the upper RT flipper looks like a really tight shot. Guessing a very low success rate making that shot from the fast RT orbit feed.
Good code will help but that layout still won't change. I'll have to see it in action. Just seems uninspired for such a popular theme. Just like Ritchie's Star Wars. See the trend?