I watched the stream the other day
They did a much better job with the LCD screen than I anticipated. The live footage quality is about what I expected, but the rainbow acid drip art adds a lot of style. That said, the animations seemed sparse overall (maybe a minutes worth total). And of course it’s mostly just a bunch more Zeppelins.
I couldn’t really follow along too much with the rules, but I’m sure the colored arrow inserts are simple enough to follow.
The expression lighting effects were neat, but the choreography wasn’t always obvious (music sounded like crap on most of the stream which may be why. They should really just make a whole new video)
The center toy is ok. Not very Led Zeppelin but it’s different. I liked Tim’s rules for starting a it’s MB. Hope to see it utilized in more interesting ways as code matures.
I don’t like games with complicated multiplier rules. These seem complicated on a surface level, but they didn’t seem overly powerful. So it strikes a balance of its there if you want to engage with it.
Tim pointed out the symbols of the band flash when you hit their respective areas to build them up, so you know who is what. I’ve said a lot about the blandness of the art, but it’s another way the art could have been better. Put pictures of the band member near their targets instead of just randomly on the playfield. But whatever. Dead horse
The shots look fast and fun. It’s a Steve Ritchie game. He knows how to make a fast and open playfield
Didn’t see anyone make the center ramp from the upper flipper or sweep the drops.
Overall it seems fine. It’ll definitely play better than it looks. I’m still a bit disappointed though.