I wouldn't mind having the chime option, not sure what's involved in making mine that way? Is it a special sound board, or can mine be upgraded? Would need chime unit and not sure if wiring is there? So, there are only 2 of us that own this pin?
Bob
My friend owns one, but he's not on Pinside. I have a nice fully populated playfield I can throw in my Stern cabinet and play whenever I want. Also have Stars and Hot Hand swappable playfields. The Alltek sure makes it easy to mix up the line up every now and then.
dothedoo, I never thought about it that way, I have the Alltek also and the new power supply. Thanks for the heads up.
Bob
Played it for the first time in the Classics tournament at PAPA this year. I had a great time playing it and look forward to seeing it again!
Mine has the older sb100 sound board and you can change the dip switch setting to either play electric chimes or the computer sounds. The chimes are a bit lame but I guess it's a choice nevertheless. Look at your sound board and if it has all of the chime circuitry in the middle of the board then chimes are an option. If it looks like it's missing a bunch of circuitry in the middle of the board then chimes are not an option.
I have one, it's been parted out. Still have cabinet, flaky back glass and populated playfield. I think Beepnutz got sound board out of it.
My dad bought me a Lectronamo machine when I was 6 years old back in 1994. I still have the machine to this day and it will never leave. I also have a complete 2nd playfield for it if I ever need parts.
-BB
Questions above post and I guess there are only about 5 of these machines left in the world, which makes it kinda rare in my book.
Brought my Lectronamo to the Allentown show this weekend. Anyone get a chance to play it? It seemed to be rocking pretty steadily the whole time.
I bought it at the Pinfest flea market in 2007 and lovingly got it back up and running. Not much of a looker but it's not in horrible shape and I think it plays pretty darn well.
I have a NOS clearcoated playfield for it that I might install someday. Tough to tear apart a machine that plays perfectly as it is. I'd be afraid it would play so differently with the new playfield that I wouldn't like it anymore. Perhaps I should get a 2nd one to swap the playfield from.
My dad picked one up in the mid to late 80's for $250 from a local dealer. Good times. Fun machine. Unfortunatly he sold it years later for the same price he paid.
Quoted from danczaz:JpinB has a backglass but it's pretty rough... Any other leads????
image.jpg (Click image to enlarge)
I found one recently, but passed on it because most of the blue was missing. PM me if you want info.
Bob
Quoted from beepnutz:I found one recently, but passed on it because most of the blue was missing. PM me if you want info.
Bob
Just picked up the one from John today.. it'll do! I bought the rest of his part machine too... But thanks for info!
Quoted from rstrunks:Here is my Lectronamo NOS playfield restored by Brian at HSA. He does awesome work. 20151019_193424.jpg
Looks great!
I have two machines plus a populated playfield. All in decent shape, IIRC. Could bring one to Expo if you're going.
Just picked up a very nice condition Lectronamo yesterday for $500...will add a few pics shortly. This is the first solid-state machine I've owned. My two others I currently have are EM (Wizard, Old Chicago). Only issue with the Lectronamo machine, besides a couple lights out, is that the sound has been lost. Previous owner said that it had worked fine until recently. You can hear faint sounds from speaker when turned on. I plan on going thru and checking out all connections, etc just wondering if there are any known issues related to sound I should focus on based on some of your experiences. Thanks in advance.
Parting out a playfield have both drop target banks assemblies, sling shot mechs and pop bumper assembly’s available. PM for what you need off the back of playfield. I’m using playfield for a light diffuser over my fluorescent bulbs in the workshop.
Regards,
Al
I love how this topic is 5 years old and still has only one page lol. Such a popular machine we own lol.
Put the chime mod in mine a little bit ago. So much better than the SB-100!
I'm also looking for a nicer backglass if anybody has one.
Quoted from Chalkey:Put the chime mod in mine a little bit ago. So much better than the SB-100!
I'm also looking for a nicer backglass if anybody has one.
You should put up a video of it. Did you use a Stern chime box? A chime box seems a bit more fitting for Lectronamo, the factory sound board is basically better than silence. I like Lectronamo but I gave up looking for a better backglass its not a title that anyone wants to spend money on myself included.
I'm sold on the chime conversion. It doesn't seem like much when you think about it but it totally fits after watching the video.
I appreciate that you like this, but it seems very wrong to me. I've owned my Lectronamo now for 15 years and I will not sell it. It's the most under-rated machine ever made, in my opinion.
One of these days, maybe I'll swap in the NOS clearcoated playfield I have for it!
It's a great game no doubt but the sb-100 is bad (IMO). I like it a lot and think it belongs close to Stars and Meteor as far as fun factor is concerned.
Quoted from Chalkey:It's a great game no doubt but the sb-100 is bad (IMO). I like it a lot and think it belongs close to Stars and Meteor as far as fun factor is concerned.
Part of the fun for me is knowing it was the first Stern with solid state sound. I have a soft spot for early electronic sound boards and the games that have them. I feel the same way about Lost World, World Cup and Close Encounters as they were the first with electronic sound from their respective manufacturers. Now that would be a truly nerd-worthy lineup.
Hey “Lectronamo” owners! Delivered one to a fellow pinsider yesterday. Game was fine prior to move (as they all say lol). But seriously played great no issues
We move the game to his basement - plug it all back up - but having issues
Can add credits , shows high score, can start a game - ball kicks out - nothing after that. No scoring no pops or kickers or flippers. (All lights and displays do work)
In test mode - all works - pops, kickers,etc- which is what’s really strange
We’ve gone over all connectors but thought I’d ask in advance.
Any ideas on this issue? Particular connector or even pin? Why would they work in test mode , why does the game seem to boot all correctly ?
Thoughts ?
MPU connector J4-pin 5 is the playfield switch strobe input for the slings, pops, saucer and drop target #5 on the 5-bank. I'd assume that connector terminal needs to be replaced or there's cold solder on the header pin. An issue with this pin would cause the issue you describe as the MPU would pulse the coils properly during test but the switch inputs would not be registered by the MPU.
If all of your drop target switches work except for #5, that would confirm this theory. Or do literally NO switches score at all? Because if that's the case then I would imagine J2 isn't connected at all.
Correct. No switches score points. Like everything is still dead. No flippers. Pops slings. Nuttin.
Although it does kick a ball out. And with no scoring it keeps kicking the ball out. It also resets the drop targets (either bank) if any are down.
But hit the start button and it resets to a new game a reduces a credit And all work during test mode.
I’ll look at the pin / connector you referenced though Thank you.
Saucer does kick out the ball. No points score
And just a note - no flippers what so ever
Didn’t know if that pointed to a different issue?
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