(Topic ID: 299309)

Stern Insider Connected

By anathematize

2 years ago


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  • Latest reply 8 days ago by Kevlar
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#2585 2 years ago
Quoted from John-Floyd:

Also a pic of the new card they sent (same 32 card) as well as the constant error screen that’s shows not detected in red when I try both cards.

sorry if this has been said already or seems stupid, but have you considered using a smaller SD card, like 16GB instead? maybe CPU/ file system can't address 32GB? just guessing... fingers crossed!

1 month later
#2811 2 years ago

Has anyone who uses IC and likes to play the cooperative game mode ever wondered about how to keep all players logged in in cooperative game mode after a game is over, or was it just me? Though hitting the start button after a game is over keeps players logged in, however starts the standard game mode, no cooperative game.

This is how it works for me, just in case, you care:

1. Play a cooperative game with several players logged in until game is over.

2. When in “game over” screen, press both flipper buttons simultaneously= screen changes.

3. When in “20 seconds until auto log out counting down” screen, press right flipper button= screen changes (instead, if you are not just pressing but also holding the right flipper button, countdown will race down to zero. If you press and hold both flipper buttons simultaneously, countdown will pause).

4. When in “these players have been logged in” screen, press and hold both flipper buttons simultaneously= screen changes.

5. When in “what game mode do you want to play?” screen, press one of the flipper buttons cycling through game modes until cooperative game mode shows up.

6. When cooperative game mode is shown, press action button to select game mode.

7. You have achieved starting a cooperative game with all players logged in, go to No. 1

1 year later
#4795 1 year ago

hmmm... I guess it's clear, the SD card needs to remain within the game for the game to work?

3 weeks later
#4861 1 year ago

Is anything known about a potentially existing time limit for logging into an already running game? Like I usually forget to log in before starting a game, but I log in later, e.g. on second ball. On Mando it feels like I can log in until close to my last ball draining, but on AIQ it seems like I cannot log in anymore after the third ball has plunged. So I guess maybe there is a time limit? Does anybody know something about this?

6 months later
#5341 5 months ago

have you seen Stern has included a commercial into the videos on the LCD with the latest update, at least at mando? right after the update I was surprised by a "improve your home- buy a pin" clip of about 30 seconds... what???

#5343 5 months ago
Quoted from EaglePin:

I don't mind it. I think it's kind of neat to see the quick clips of other games. And I think someone posted somewhere that you can turn it off in settings if you want.

ok, if it can be turned off, I am fine with it...

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