(Topic ID: 299309)

Stern Insider Connected

By anathematize

58 days ago

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  • 1,494 posts
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  • Latest reply 33 minutes ago by UCFKnight71
  • Topic is favorited by 112 Pinsiders


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    Post #1031 Notes directly from Stern's presentation to Stern Army members. Posted by chuckwurt (16 days ago)

    Post #1043 Additional notes from the Stern presentation. Posted by Smack (16 days ago)

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    #7 58 days ago

    Some kind of QR scanner on the apron? So much for the 'Pinbar', turns out we had a high-performance touch enabled colour display available all along!

    #10 58 days ago

    Wonder if this opens up the possibility of multi-game campaign-style play.

    #214 57 days ago

    My only interest in this is for solo play, but I think it can still be compelling.

    Achievements/trophies, sure, but hopefully there will be machines that get more overarching goals that are accomplished over many games. Campaign play if you like.

    The interview with George (nice that they include a transcript!) was great. Part of his design approach was explained as embracing user feedback to potentially change direction or focus depending on where the excitement is (or isn't).

    Plus it would be cool to get a random hat or whatever in the mail like he describes

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