Quoted from YeOldPinPlayer:That's a strawman logical fallacy. No one is arguing you should own an incomplete game.
Trying to define "complete" in a situation where you can add things after the game leaves the factory is a fools errand. Do we buy computers that are not complete because we can add software to them to suit our use case? Of course not. The computer is complete as we purchased it. If we want additional capabilities we can add them.
Its equally short sighted to think that this wont happen or hasnt happened already ( JP topper unlocking an extra multiball)
Quoted from YeOldPinPlayer:Do we buy computers that are not complete because we can add software to them to suit our use case? Of course not. The computer is complete as we purchased it. If we want additional capabilities we can add them.
GPUs which are serial locked to PCs in Sega and namco games, suicide batteries, games that have features locked behind a pass or card which have a certain amount of writes before not working anymore like many japanese games, Maximum tune systems that require net connection, a per game charge and monthly per seat charge. Big Buck hunters requiring a yearly fee for updates.
So yes will be able to own a game but in the age of games as a service and battle passes, pinball is entering it and no game will truely be feature complete without some kind of subscription. I am excited to see if but im not surprised when a service like insider connected takes off and operators will have to pay for the service as Gary told me during tuesday's meeting.
Will you support an operator that offers a Godzilla or whatever game a year from now that isnt part of the network or will you go play at another arcade which has all the features?